Recent content by Draco Argentum

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    Do any of the supplements include Mag-Howitzers?

    You wouldn't need to carry any propellent for a mag-howitzer so the ammunition would be smaller.
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    Radiation: variant rules

    Cool, its clearer now and the example helps a lot. I think its coming together well. The way effects are handled seems to mimic what I know of radiation sickness well enough for for an RPG.
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    Radiation: variant rules

    I like this since it covers the cumulative nature of radiation. Does this: "A successful save still requires saving throws for lower effects, if any." Contradict this? "If at any time your RD exceeds a range, without failing a save, its effects are applied immediately." It seems that they...
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    Radiation: variant rules

    I'd take the second option, less die rolls is a good thing IMO.
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    Radiation: variant rules

    That could be workable and dosen't seem over complicated to me. Screwed and dead meat overlap in terms of RAD AtM.
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    Poll: Large Meks or Small Meks?

    Thats a good idea. I doubt I'd game with the minis so the big ones appeal to me. Obviously Mongoose wants to sell more than a few to someone who wants them for display though.
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    Armageddon 2089 - New Ideas

    1. Advancing the timeline is a good idea. 3. Good plan. No offense to the artists but some of the current ones really don't fit. The Maximillian's armour plate is way too bumpy. (Same for the Roland and Charlemagne.) It would be cool if the current trend in military vehicles of stealthier...
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    Vehicle hit locations

    Agreed. The most extreme example is the B-3 bomber. With DR 50 its nearly immune to small arms. Yet a single burst from a 10mm maching gun automatically destroys it. I cooked this up as a fix: To convert SP damage to HP damage multiply by 20. Penetration is equal to the weapon's caliber. If an...
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    Vehicle hit locations

    It dosen't quite remove it. Although they only have a 10% chance of setting a mine off if they do it automatically renders them immobile. Tracks and wheels are more resistant to detonations but suffer more of them. The immunity of an airskirt to HP damage is problematic. If wheels/tracks were...
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    Vehicle hit locations

    Since wheels/tracks have no armour I'd be inclined to leave them off the hit location chart. The SP values would be used when the vehicle hits a landmine.
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    60 mm autocannon

    Does anyone else find this to be a pretty poor wepon? I can mount a 30mm and 40mm in the same space. They will have 90 and 60 shots respectively with only one ton of ammunition, more than the 30 a 60mm gets. The 60mm autocannon does more damage only if the target has a hardness of 4 or more and...
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    Cannons vs Railguns

    A railgun is more deadly than a cannon firing APDS ammunition. Cannons have 4 types of ammunition to choose from though. Electrothermal cannons have enough advantage in rounds per ton that they can carry as many APDS rounds as a railgun and still have a good amout of the other types as well...
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    Do any of the supplements include Mag-Howitzers?

    Howitzer, 105mm: Mass 8, Hardpoints 8, Power Points 3, IR signiture 15, Damage 2d6, Area 20m, Crit 19-20/x2, Ammo/ton 35, Ammo cost/ton $10 000, Range increment 150m, Type projectile, Projectile Structure Points 4, Inflammable Yes Mostly thats a simple reversing of the changes between a 155mm...
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    Missing in Action Details: Armored Companies

    I was reading this and thought of this topic. http://www.globalsecurity.org/military/systems/munitions/m943.htm Apparently the STAFF round dosen't need modification to the turret. Presumably this means that the 20 degree elevation of the M1A1 is enough. Obviously the terminal guidance calls...
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    Do any of the supplements include Mag-Howitzers?

    Any word on this, Lane? I have a prelim idea for a 105 mm howitzer but I'm too slack to do mortars. Does anyone know if one of the suppliments has towed artillery as opposed to the self propelled kind?
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