Recent content by DeHammer

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    Traveller Dungeon Crawl Traps & Puzzle Ideas

    Except there's no actual falling damage, or any kind of damage as they are caught in the gravity well and suspended midair in the pit. The 'spikey' bottom is just there to suggest it would be damaging to fall in.
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    Interstellar Communications in Traveller

    Awesome! Thank you.
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    Interstellar Communications in Traveller

    I did a search on this subject and see some people are using some alternate solutions in their games. But I would like to comply with the general idea that ships in jump bubbles are not able to communicate with the 'outside' universe, and that interstellar communications via quantum entanglement...
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    Traveller Dungeon Crawl Traps & Puzzle Ideas

    This is actually something I'm playing with in this particular dungeon. So far, I have a concept of a pit, and a possibility of falling into the pit. I might make a narrow beam they have to cross, doing a DEX roll to cross successfully. At the bottom of the pit is an array of upward facing...
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    Traveller Dungeon Crawl Traps & Puzzle Ideas

    I have already introduced an unconventional male Aslan merchant (NPC) named Trasko. At an early age he realized that he was not suited to be a warrior himself. Living on H'Radus which is a mostly Aslan planet inside The Third Imperium, he instead took the very unorthodox path to become a...
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    Traveller Creature Encounter Ideas

    Correct. It's the end of a mission segment where the players need to located a lost entrance to an ancient warrior's crypt. The entrance to the crypt is hidden in the back of a large deep cave, where this Sharu Cave Bear has taken up residence. So they will eventually have to enter the cave. I...
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    Traveller Creature Encounter Ideas

    I agree with a lot of what you've said. Most terrestrial bears won't attack except at closer ranges. They are far more likely to run away. Of course, this cave bear is nonterritorial and a carnivore killer... unlike most normal bears. The polar bear is a good comparison as they do tend to be...
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    Traveller Creature Encounter Ideas

    Yes, I agree... which is kind of what I'm going for. When you put someone into fight or flight, their ability to choose an action simply doesn't exist. They will then generally run on their instinctual programming, which varies individual to individual. It's completely an emotional response, and...
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    Traveller Creature Encounter Ideas

    I could just see them sleeping in their pajamas when that cave bear comes upon them. LOL. Now that would probably be a TPK.
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    Traveller Creature Encounter Ideas

    Not that we are discussing actual bears... this is Traveller and my 'cave bear' is a non-terrestrial creature. But in reality, most bear encounters that result in an attack happen at close range, within 10m or so. Bear attacks simply don't occur at 300m. At 100m+ bears will run, and as a shooter...
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    Traveller Creature Encounter Ideas

    +3 to hit and potential effect damage. The fall damage is just straight 1D6. Single attack per round. Player get a +4 to hit it due to it's size. It can run 50% faster than they can, so it will close on them even if they are running. It's a cave bear living in a cave. They'll be encountering it...
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    Traveller Creature Encounter Ideas

    Yea, there's no use shooting any bear in the head. We have a lot of large bears here and it's pretty standard to carry a shotgun loading buck shot as the first round to blind them as they charge, then a slug to shoot them in the center of mass. Body shots with slugs are key to killing large...
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    Traveller Creature Encounter Ideas

    I'm creating some custom creatures for my players to encounter. I want to develop proper stats for this particular creature. What do you think? Have I over powered it and it's a total party kill? Five PCs. My players each have between 14 - 24 AP. This will be the one and only encounter on this...
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    Traveller Dungeon Crawl Traps & Puzzle Ideas

    I'm having a blast creating my own Traveller version of a dungeon crawl. I've also enlisted ChatGPT to assist with creating some images and handouts. But I'm looking for some concepts to use for traps and puzzles for players to work through while exploring an ancient Aslan warrior's crypt...
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    Question RE: Serpent Class Scout

    Ah... maybe I figured it out. The 'up IRIS valve pictured in the center of deck 1 goes to the turret. I think there's supposed to be a second 'up' IRIS valve door in the back of room 11... see image below.
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