Recent content by deathlynx

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    A Generic Star Ship Combat System

    Although I like the idea (voted yes) I would say the ship design formula should be a close secret...for developers rather then just everybody since, as has been noted, a system tends to break down when munchkins get their hands on the formula and try designing uber-ships...
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    Miniatures or Counters

    Pretty much Minis...though I'm certainly not against the use of counters...I just think the minis look so much better...
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    Which fleet is your favourite?

    ISA...Love the Whitestar Rangery goodness...
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    Plastics

    One thing I've heard about plastic molds as opposed to metal is that while the metal is conciderably cheaper to produce they also last only a fraction of the life of a mold for plastics...Case in point, the AoG molds are already falling apart... Basically the economics came down to demand in...
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    What dyou prefer?

    I agree...First, yes I have seen all of B5, start to finish...but in fact I only have the first 12 episodes of B5 on tape (started collecting when still on VHS, just before they dissapeared, can't afford the DVD sets)...Man some of my least favorite (read I hate 'em) episodes of all B5 are on...
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    Giving Ancients the Fear Factor

    I think the general concept is that use of Turret simulates the fact that Shadows can maneuver any direction they want while still traveling forward...Think a moving version of the Starblossom technique (right name?) from The Last Starfighter...If you had to turn the model to respresent this...
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    Fighters

    I voted 5...6 would work but I agree with KISS...There's a little too much there...
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    SST Skirmish game (I know, it's been said before, but...)

    I think a better GW comparison would be Necromunda (or Mordheim if you're more into fantasy)...Personally this style gaming was what caused me to make the transition from non-Live Action RPG to model gaming...the expirience and advancement system appealed to my RPG nature and the models apealed...
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    Giving Fighters Teeth

    I agree that something needs to be done...The question is what? Would it be possible for someone to make a formal list of suggestions so that people could test different combinations and see what works? Some of the suggestions seem to me to be a risky backslide to the swarm mentality...Some...
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    What do you want?

    As I'm thinking of it the first one (more ISA) does tend to fall under the categories of either "More Era Specific ships" or "More ships for a specific race" but then again I'm entitled to be prejudice :wink: Having thought of that however I'd probably actually change my vote (if I could) to...
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    What do you want?

    In responce to this I figure I'll start a thread asking exactly what people want :wink:
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    Detail Level?

    Amen to that...then again I also have to argue that any GW game of decent points (8 ships would probably be 1000+ points) takes conciderably longer then 1 hour to play... In theory Alliance Game Distributer (US) is capable of filling these orders...I don't know about UK/Europe though... However...
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    B5 - Basing Fighters

    6 for me too...Aside from the fact that that's what's intended, I like the crowded look...Although I do cut the bases in half horizantally so they aren't as thick...
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    petition for dilgar counters

    I definately voted yes...although I agree that they could continue SoP and wait for enough more ships to come out first and put out another expansion counter sheet...At the moment all we really have are a few raiders and the Dilgar...How about waiting until the Drahk are released (or is that...
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    X-Com RPG

    I downloaded the DosBox program in order to run TFTD on my comp and it's working fine...You might try that for UFO Defence...
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