Recent content by cunningrat

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    Shield Maidens on FGU

    Has anyone looked at what it would take to get the Shield Maidens system running on Fantasy Grounds? The learning curve looks awfully steep, and I am reluctant to venture into it alone.
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    Pirates of Drinax: GM questions

    What I've done for my campaign is made a distinction between Theev (the star system) and Blacksand City (the pirate haven). Everyone knows that there's a system named Theev in the Reach, it's right there on the map and everything, but there's very little to see there. Likewise, there are loads...
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    ISO 3D printable character minis

    Your best bet is probably Thingiverse (www.thingiverse.com). If you are willing to pay, then HeroForge (www.heroforge.com) will let you create almost anything you're looking for. One thing to watch out for is that HeroForge models are really designed for SLA printers. If your printer is FDM...
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    Space station armament

    From the point of view of the *characters*, nothing has changed. Everyone knows that getting hit with a particle beam has a significant chance of curdling your balls and making you vomit blood. The characters (PC or NPC) don't know exactly how significant a chance it is -- they don't know the...
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    Space station armament

    Oh, it is within the 100D range. It's actually in orbit around the mainworld of the system. Problem is that at this time the 'mobile patrols' consist of a grand total of two armed Scout/Couriers. :D
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    Space station armament

    My players have designed a small space station (really just a fuel refinery at this point, with a few bells and whistles). The only part of it they haven't touched is the armament. They want to put *something* on it to discourage possible pirate raids (i.e. not leave it completely unarmed), but...
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    I need a critter. :)

    Oooh. That is an excellent idea, thank you!
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    I need a critter. :)

    That's not actually the problem I'm having. :) My players don't do that, *ever*, not in any game that we've played. The worst thing they've come up with in that arena is 3D printing disposable crappy body pistols to carry in high-Law areas, just in case. They don't wear combat armor unless...
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    getting PCs out of their shiny battledress? maintenance cost?

    Silly question, where is that available? I don't see it on the Mongoose site.
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    I need a critter. :)

    Newbie referree here, still trying to figure out how best to balance opposition. I need a critter that is (a) small enough to take residence in a crashed starship, (b) can (en masse) pose a serious threat to characters in combat armor, (c) is not psionic and (d) isn't a chamax. (I am saving...
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    Nuclear Missiles and Cumulative radiation effects

    I think the radiation output should be 2d6 x 60 per missile in the salvo, with Effect not entering into it. The damage the missiles do is both dependent on where the missiles hit (which is Effect in game terms) and the number of missiles in the salvo: that is not the case for radiation. A...
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    Ship Scale radiation damage

    I think it's still applicable. It's true that your run of the mill merchant's total crew resistance would likely be at best 590 (Hull + TL 12 vacc suit). Rad beam will do rad damage only 16.66% of the time (as opposed to over 50%). However, the merchant's crew members don't know this math...
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    Ship Scale radiation damage

    Radiation damage would not accumulate over a round. Every particle beam blast is a separate burst of gamma rays. You wouldn't apply Armor only once against all the laser hits in a round -- why would you do this with rad resistance? In the Core rulebook, spaceship-scale rad weapons did 2D x 100...
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    ice refueling

    From the Drinaxian Companion: large ice deposits yield 1D tons per Fuel Transfer Unit per hour, sparse ice deposits (where you have to move hoses often) yield 1D3 tons per FTU per hour. (1 Fuel Transfer Unit is defined as a full 25 tons of fuel tankage, since fuel tankage also indicates fuel...
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    Aslan distance measurement

    Thank you both!
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