Recent content by Briquelet

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    Spirit Combat

    Hi All, I ran an adventure today in which the PCs faced a guardian spirit that attempted to discorportated any non-cult member who tried to enter an ancient temple and then engaged him in spirit combat. The guardian was only meant to deter, not kill or possess. Needless to say, it did not go...
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    Any recomendations for Ransom values?

    I more or less wing these values...they really come down to whatever the market will bear. If weregild is too high, the other guys will not be able to pay and you'll likely have a blood feud on your hands. If weregild is set too low, you could have anything from an insulted family to a...
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    Arms & Equipment erratas and clarifications

    I've been slowly stewing over this for the past three weeks, so I too have something to say. Want to make this right, Mr. Sprange? Permit those who purchased the error-ridden books to send them back to you in exchange for cleaned up copies. Sound impossible to do? That is because it probably...
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    Aiming Question

    That is exactly correct. If the target does not attempt an evade or parry, he is automatically considered to have failed, so a successful attacker will have at least one combat manuever to apply.
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    Return to Apple Lane

    Game went well last night. Ten Taraling thugs rushed the pawnshop and left only two bowmen to pick off missile users. The Silver Mostali sorcerer cast holdfast on the kitchen door and delayed the Lunars' entry to the rear. When they finally broke in, he had enchanted his own weapon to do...
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    Smother Again--Pete and Loz?

    Frankly, knowing that killing the sorcerer will end the spell is enough for me. If spells continued on past the demise of the sorcerer, that would be SCARY! At least in this instance, everyone is going to try to immediately take down the guy who can kill with that kind of power. With regard...
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    Smother Again--Pete and Loz?

    I've seen it posted before, but I have questions about Smother. Case in point... A sorcerer has Smother and wishes dead the four Lunars standing 15m away in the courtyard outside Gringle's Pawnshop. The sorcerer is observing from a guest room window on the second floor. Sorcerer = 68%...
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    Return to Apple Lane

    There is a running joke with my old RQ buddies that no Gloranthan campaign we've run ever started anywhere other than Apple Lane. In truth, we really did play the heck out of that scenario pack. :-) Tomorrow night I am beginning my new Sartar campaign, and I feel I must maintain the tradition...
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    What setting for RuneQuest II?

    I'll be running a 3rd age Sartar campaign beginning in 1616. I haven't run a game in Glorantha or one using RQ in nearly 20 years! By the way, the Sartar book from Moon Design is a great resource!
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    Training

    Ok, I may simply be obtuse, but I really am not sure. When you train, are you allowed to add your Int to the improvement roll? If not, then I assume training is intended to be virtually useless shortly past 100%? Thanks in advance! John
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    Experience in RQ II

    I'll start off by saying I am a true fan of the old Chaosium Runequest and have waited for years (started playing RQII back in 1981) for someone to ressurect what I feel is the best RPG ever designed. Although MRQI disappointed the heck out of me, MRQII absolutely kicks tail! The rules are...
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    Glorantha

    Holiday there! LOL! Might as well stop in Beirut for a little sun on the way. I can see it now... Tour Guide: "And this, my most beneficent friends, is the mighty River of Cradles, lifeblood to both man and beast in this wondrous valley. Here, all the bounty of Mother Ernalda is..."...
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    High Skills

    I've seen a lot of debating about how to handle high skills; like many others, I have a solution of my own: When making opposed rolls, if either participant has a skill in excess of 100%, that excess is subtracted from the opponent's skill. Let's say Halgrim is 160% Athletics and Thjostolf is...
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    Is the game or the name problematic?

    Iamtim, I figured I'd find you here eventually. I'm guessing that you and Richard are hashing out differences over the rules at this point. :P I have been lurking around here since this forum opened and I even playtested some of the material before it went to publication. I guess I know the...
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