Recent content by Andrewm

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    VTT Starship Tokens

    I had a very busy week in the run up to the game and ended up buying some cheap tokens so I had something to display half an hour before the game started
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    The Sindallan Navy

    My own personal definition of Capital ship in the 3rd Imperium universe is at least 30,000 tons or so , a cruiser of the published ships. Anything not defined as a cruiser, carrrier or Battleship would not be something I consider a capital ship based on the history of the term. I would also...
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    The Sindallan Navy

    For interest my basic write up of the Sindallan High Guard High Star Guard of Sindal The Capital ship strength of the various ducal fleets was carefully limited so that the Emperors personal fleet could defeat any 2 or 3 Ducal fleets and with the support of the other ducal fleets was likely to...
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    The Sindallan Navy

    Building a capital ship in Drinax is impractical asteroid or otherwise the population just cannot support enough industry to build a capital ship unless you bring in lots of robots or tech trained people. Tech world would be a better choice as they have the robots if the GM thinks they do...
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    VTT Starship Tokens

    Thanks for all the suggestions
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    VTT Starship Tokens

    Next week I will be running the Battle of Homestead in Pirates of Drinax , I will almost certainly be on line and cannot find and starship tokens for Roll20. Gas Giant and moon tokens may also be useful. Will have about 10 player commanded harriers and rorrix's against about a dozen pirate ships
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    The Sindallan Navy

    I have allowed my players to aquire several Harriers with work, and they are building up a signifigant pirate force. However they have a lot of politicking and money making before they can prepare for their final campaign. At the moment we have 3 ship pairs of a Freigher and a Harrier with PC's...
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    The Sindallan Navy

    I also suck at deckplans so no criticism. I agree with a force of mainly small ships, I think that the 75,000 ton cruisers I am going for were present in fairly small numbers with possibly a tine number of larger battleships under the direct control of the Emperor. IIRC there were 6 dukedoms...
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    The Sindallan Navy

    "The archaic Sindalian fleet of Goertel, mothballed on Delta Theta for centuries, returned to assert the authority of the Church." I remembered this one, the impression I got it that it needed the Glorious Empire to pull its major assets out of Goertal before it could be liberated . So a fairly...
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    The Sindallan Navy

    Thank you my Google Fu was apparently weak, will look at that. And I have that adventure and failed to remember the destroyer will check again The fleet information is interesting but not really useful. Does not include the known Sindallan ships (like the Harrier) and does not have much...
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    The Sindallan Navy

    In my Pirates of Drinax campaign I have decided that my players will ultimatly need to field a small number of Cruiser class vessels. This is because I dount the ability or morale of a fleet of small pirate ships to overwhelm true capital ships in the final battle and so do my players. They...
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    Emissions Signature - always detectable?

    There are a few types of signature you could be getting from a Fusion reactor Neutron or other radiation products-- For the reactor to be useable at all certainly as a backpack this has to be pretty much zero or the user would die. Heat-- again this has to be pretty low compared to the energy...
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    Naval Adventure 4: what clues? (Spoilers!)

    The clues seem to be p21 CPN forces are avoiding Inchin and Avastan p28 the Toudouli pirates from 5 sisters have a secret base Crossbone. There is also a covert Susag courier going to Inchin but that is unlikely ot be caught CPM requests the players find and destroy crossbone Inchin and...
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