Some exploration would be fine to capture the imagination of the players. Some abandoned space station or outpost with a Alien/Mystery feeling to win over the players for Traveller. My group consists rather of "dungeon crawlers" and not the politics/intrigue style of players.
That makes sense. Was just curious if there was any difference between creature, where only skill DMs ar listed and NPCs with actual attributes listed.
It may sound trivial, but I want to be sure about attribute DMs already included in NPC stat blocks published in official material. I purchased Gods of Marduk seconds ago and there is an NPC stat block shown with attributes and skills. Are the pure attribute DMs already included in the skill DMs...
Matthew wrote in the Great Rift KS that there will be a point buy character generation alternative in the comming Traveller Companion Book, which will be published around December.
Do the effects carry over to the subsequent round? If the char using Leadership would be the last in the initiative order and the Boons wouldn't carry over the use of the skill would be vain in that case.
A ledership check can generate an amount of boon used for characters in the same group. When does this leadership check has to be made? At the players turn as any other skill check? And does the pool of boons carry over to the next rounds?
For every additional Task the difficulty is raised by one step. So far so good. Can the same task be done more than once on the characters turn? So regarding combat, could he attack twice at 10+ either twice the same target or two different targets once? Or do the multiple tasks have to be of...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.