Recent content by Alaskan15

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    Trade Goods - Common Consumables

    You don't make money on them, you just lose less money than you would with an empty hold. PC ships should not be buying and selling common goods, they should be trading in more valuable goods, and carrying freight. Sometimes there is no good cargo that you want (or maybe that you can afford)...
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    How much Hydrogen does a Trillion Credit Squadron need?

    That is how many known sentient species there are. It was my impression that since detecting technologically primitive gas-giant intelligent life would be so difficult that the Scout Service has decided to restrict gas giant refueling from every gas giant with any multi-cellular life, just in...
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    How much Hydrogen does a Trillion Credit Squadron need?

    This prompts a thought - What would it take for a ship to be able to refuel from a star and not melt or fry the crew? Obviously this will vary by the star, but what is the lowest TL at which you could reasonably design a ship that could do this, if they stuck to main sequence M & K stars, and...
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    More random economics thoughts - Starport Docking Fees

    Because finding cargo, and selling cargo are (until TL 8+ where you can do them online faster) are tasks with a duration of 1d6 days. The duration of the task to find passengers or to find freight are not specified in the Core Rulebook AFAIK. Therefore if you are not looking to buy or sell...
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    Base Crew Skill Levels

    IMTU. Drive skill as the example, and compared to US driving standards: Drive-0 = Driving Permit Drive-1 = Drivers License and a few years experience Drive-2 = Commercial Drivers license and a few years experience Drive-3 = You can drive race cars, but you won't win the race without a better car...
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    Automatic weapon damage?

    Hi, If you use a full auto-fire attack, is the base damage (before margin) for each hit equal to the base damage of the weapon, or is it equal to the base damage of a small burst? In other words does a Gauss shotgun firing a 9 round full auto attack do 3 attacks for the 3d+5 base damage of the...
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    Character with heavy armor

    Armor does not protect against falling damage. Bounce them off the ceiling and floor a few times in a gravity field that cycles from -6 G's to +6 G's, then change it to 6 G's sideways and watch that corridor become their death. Then bring in a cleaning bot to mop up the red splatter.
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