I've been reading through the new Traveller and comparing it to another game I really like - Greg Porter's EABA.
EABA has a suppliment called Stuff! which excells at designing personal weapons. Indeed, the scale of EABA is almost identical to Traveller. Attributes are 0-15, average being 7. Skills are rated as 1-5dice.
Weapons are very comperable:
For ex:
AutoPistol damage
Traveller : 3d6-3
EABA: 2d6+1
Shotgun damage:
Traveller : 4d6
EABA: 3d6+2
Laser Rifle damage:
Traveller : 5d6
EABA: 6d6
Frag Grenade damage:
Traveller : 5d6
EABA: 5d6+1
Also, armor compares nicely between games. EABA rates armor as dice of damage. The average values of the EABA armor are in parentheses.
Flack Jacket (Fragmentation Vest):
Traveller: 6
EABA: 1d6+2 (5)
Combat Armor (Combat Infantry Suit):
Traveller: 16
EABA: 4d6+2 (14)
It shouldn't be too hard at all to make a conversion guide for Stuff! weapons to Traveller. With both publisher's OGLs, it would also be easy to make it quite legal.
EABA has a suppliment called Stuff! which excells at designing personal weapons. Indeed, the scale of EABA is almost identical to Traveller. Attributes are 0-15, average being 7. Skills are rated as 1-5dice.
Weapons are very comperable:
For ex:
AutoPistol damage
Traveller : 3d6-3
EABA: 2d6+1
Shotgun damage:
Traveller : 4d6
EABA: 3d6+2
Laser Rifle damage:
Traveller : 5d6
EABA: 6d6
Frag Grenade damage:
Traveller : 5d6
EABA: 5d6+1
Also, armor compares nicely between games. EABA rates armor as dice of damage. The average values of the EABA armor are in parentheses.
Flack Jacket (Fragmentation Vest):
Traveller: 6
EABA: 1d6+2 (5)
Combat Armor (Combat Infantry Suit):
Traveller: 16
EABA: 4d6+2 (14)
It shouldn't be too hard at all to make a conversion guide for Stuff! weapons to Traveller. With both publisher's OGLs, it would also be easy to make it quite legal.