Tom Kalbfus
Mongoose

I'm developing the hyperdrive for my World War II Galaxy setting, but it could also be used in other settings of your choosing. Since I don't want ships just to make hyperdrive jumps from just anywhere, they hyperdrive, just like the standard jump drive, needs to be above a minimum distance from the nearest gravitational body in order to be activated. Since the High Guard book doesn't mention such a jump distance in this optional drive, I'll include it here. These distances are proportional to size digits which are proportional to the cube root of the gravitational mass, this lines up with planet diameters for terrestrial worlds, but not so much for gas giants, so I've listed some examples in the third column to give you a quick idea. The Hyperdrive is rated in the number of parsecs a ship can travel in an hour. I've decided that these ships will use Reaction Drives instead of standard reactionless maneuver drives, as I figure World War II analog spaceships should have range limitations, as these were worries in the actual World War II. So each ship has a limited number of g-turns based on its Reaction Drive fuel supply.