Please don't misread my intentions here. I like ACTA and that's why I'm posting here. The purpose is to explain why I think ACTA isn't as popular as it could be.
It's all the changes in the ship stats. They're driving me up the wall because it's hard to keep track of "Well okay, which one is the most recent? Which version are we using?" This means I'm taking along a gazillion books to keep track of the fleet lists. It makes the cost of entry higher for new players as well, since they need the core books, Sky Full of Stars, and Armageddon to get things right. Even then it's easy to get confused by which rules apply.
Hopefully this changes with second edition.
<EDIT: Angry WHATYOUSHOULDDOISTHIS rant removed.>
... What the hell was I thinking? *goes looking for who let the angry cat out of the bag*
Basically I think that ACTA suffers from having too many rule changes too quickly, and that this is kind of a turn off to players. I also hope that 2nd Ed follows a "All the rules in one book" philosophy so we don't have the "Which ship stats do we use this week?" problem.
In terms of new material... well, Signs and Portents does a pretty good job at distributing new ships and stuff. Could always just release a new supplement when there's a critical mass of stuff to be printed or updated.
It's all the changes in the ship stats. They're driving me up the wall because it's hard to keep track of "Well okay, which one is the most recent? Which version are we using?" This means I'm taking along a gazillion books to keep track of the fleet lists. It makes the cost of entry higher for new players as well, since they need the core books, Sky Full of Stars, and Armageddon to get things right. Even then it's easy to get confused by which rules apply.
Hopefully this changes with second edition.
<EDIT: Angry WHATYOUSHOULDDOISTHIS rant removed.>
... What the hell was I thinking? *goes looking for who let the angry cat out of the bag*
Basically I think that ACTA suffers from having too many rule changes too quickly, and that this is kind of a turn off to players. I also hope that 2nd Ed follows a "All the rules in one book" philosophy so we don't have the "Which ship stats do we use this week?" problem.
In terms of new material... well, Signs and Portents does a pretty good job at distributing new ships and stuff. Could always just release a new supplement when there's a critical mass of stuff to be printed or updated.