Admitly Glorantha 2nd Age has just come out, but inspired by the shear lovelyness of it. I'm going to start preping a short campaign over the next couple of weeks with what I've read so far in the released books.
I'm going to do character gen straight from the core rulebook, with pcs being able to start with Rune Magic which is appropriate to them as good Dara Happans (eg Fire magic is fine, but storm magic nooo). My plan is to scale up the magic as Magic/Cults of Glorantha are released, but even if I manage to get players tomorrow I reckon the material in the books released thus far is enough to get enough play until those books are released.
Anyone else similarly inspired?
The Return to Glory!
Premise: The remnants of the Dara Happan Empire vs the invading Empire of the Wyrms Friends.
Background: During the second age the EWF invaded the Dara Happan Empire (which in 3rd age is part of the Lunar Empire). They put a false Sun Dragon on the throne and pushed the faithful followers of the true Emperor to the northern most provinces of the Empire.
It is in one of these provinces that the mighty Dara Happan General Transior throws his javalin in the ground before the gates of the City of Serris and shout definatly at the massing enemy
"NOT ONE STEP BACKWARDS ON HALLOWED DARA HAPPAN LANDS!!"
It will be a war epic, were the players are Dara Happans fighting the EWF to preserve their homes and way of life. A nice straight forward hack n slash game with magical bangs, which I think MRQ will handle better than HQ, which tends to drift off in all sorts of directions at once.
I've already got the lions share of the history/setting from my 3rd age HeroQuest lunar game. It will be fun to see the main setting, the Dara Happan city state of Serris in a different age, similar yet different, and use the exploits of the heroes in this game to give colour and history for my 3rd age game.
I'm going to do character gen straight from the core rulebook, with pcs being able to start with Rune Magic which is appropriate to them as good Dara Happans (eg Fire magic is fine, but storm magic nooo). My plan is to scale up the magic as Magic/Cults of Glorantha are released, but even if I manage to get players tomorrow I reckon the material in the books released thus far is enough to get enough play until those books are released.
Anyone else similarly inspired?