There's a lot of back-and-forthing in various threads about 'such and such a ship is too weak' or 'this other ship is too strong'....these often get corrected but because they get corrected at the same time they generally just end up swapping places.
The list of ships which have been 'too weak...too weak....aaaghh! Brokenly powerful!' or have been nerf-batted off the table in the eyes of most players is quite an extensive one.
So, mostly for my own curiosity, I ask what a 'balanced' ship at each of the priorities looks like. I understand that different ships excel in different areas so there's a degree of comparing apples and oranges, but if there can be four ships that are agreed to sit firmly in the 'okay' category then that's what other ships at that priority level should be capable of.
(Preferably one slugger, one sniper, one tactical all-rounder and one 'other' - scout/carrier/etc)
I think I remember someone saying that the Hyperion was the original yardstick used for points values, so that should go in as the Raid-level all-rounder.
Patrol
Skirmish
Raid - Hyperion
Battle
War
Anyone care to add an entry?
The list of ships which have been 'too weak...too weak....aaaghh! Brokenly powerful!' or have been nerf-batted off the table in the eyes of most players is quite an extensive one.
So, mostly for my own curiosity, I ask what a 'balanced' ship at each of the priorities looks like. I understand that different ships excel in different areas so there's a degree of comparing apples and oranges, but if there can be four ships that are agreed to sit firmly in the 'okay' category then that's what other ships at that priority level should be capable of.
(Preferably one slugger, one sniper, one tactical all-rounder and one 'other' - scout/carrier/etc)
I think I remember someone saying that the Hyperion was the original yardstick used for points values, so that should go in as the Raid-level all-rounder.
Patrol
Skirmish
Raid - Hyperion
Battle
War
Anyone care to add an entry?