Several questions,
For a ship to be able to turn, must it move at least half its Speed stat or half its intended move for the turn before executing a turn?
Extinguishing fires, is this a Damage Control check (modifiable), a Command Check (modifiable) or just a plain D6 + Command roll (which can’t be modified)?
First question regarding Dogfighting. Since a player attacks with all of his aircraft at once, and both players can do this at separate times during a turn, does that mean that a single flight could participate in 2 dogfights in one turn (i.e. player 1 performs all his aircraft attacks but fails to kill all enemy flights dogfighting his flights, then later in the turn player 2 performs his aircraft attacks, thereby continuing the previous dogfights)?
Second question regarding Dogfighting. How do you resolve combat between multiple flights in contact with the same target (i.e. friendly fighter flight makes contact with enemy bomber flight, then later during the turn enemy fighter flight makes contact with the friendly fighter flight)?
Can a ship with Radar have multiple enemy ships detected or just one at a time?
David
For a ship to be able to turn, must it move at least half its Speed stat or half its intended move for the turn before executing a turn?
Extinguishing fires, is this a Damage Control check (modifiable), a Command Check (modifiable) or just a plain D6 + Command roll (which can’t be modified)?
First question regarding Dogfighting. Since a player attacks with all of his aircraft at once, and both players can do this at separate times during a turn, does that mean that a single flight could participate in 2 dogfights in one turn (i.e. player 1 performs all his aircraft attacks but fails to kill all enemy flights dogfighting his flights, then later in the turn player 2 performs his aircraft attacks, thereby continuing the previous dogfights)?
Second question regarding Dogfighting. How do you resolve combat between multiple flights in contact with the same target (i.e. friendly fighter flight makes contact with enemy bomber flight, then later during the turn enemy fighter flight makes contact with the friendly fighter flight)?
Can a ship with Radar have multiple enemy ships detected or just one at a time?
David