Realy nice. Not as pretty as the classic design, or some of the other alternative scouts, but very utilitarian and well thought out. I like the escape pod immediately under the airlock. I'd probably have put in more than one way to get down to the cargo deck.
Realy nice. Not as pretty as the classic design, or some of the other alternative scouts, but very utilitarian and well thought out. I like the escape pod immediately under the airlock. I'd probably have put in more than one way to get down to the cargo deck.
Thanks. I took a more realistic approach. I figured a ship that is required to survey, scout behind the lines, courier, survive, be able to be operated by one person, etc., etc., needed a more robust, logical design.
There are compromises. Adding additional cargo access requires more tonnage used. The "A" deck internal height is only 210cm and the passage way is only 90cm wide.
Wouldn't be a proper Scout/Courier without some quirks.
In my game it is the vessel a scout gets if rolled on the muster out table. Great ship for 4-6 players. They've done some trading off the main areas and survived some scrapes with pirates at the same time.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.