Good question Aman, I took a look at WaW and MC for something to compare
Case 1: JagdPanther vs ChallengerII.
Points: JagdPather +5pts
Size: Same
Move: Same
Close Combat : Same
Front Facing: JagdPather +1 target, Chally +1 save, same kill
Side facing: Same target, Chally +3 save, same kill
Rear Facing: Same target, Chally +2 save, same kill
Traits: Chally +1 hit, both lumbering, both may fire all weapons, chally +4" tracks.
Weapons: Chally +12" range, Chally +1 difference to the D10, Chally +1" to the LZ, both multihit, chally +1 piercing, both slow.
Chally has turret and +1 MG all with 360 arcs, JagdPanther has FaF weapons.
Case2: Firefly vs Type96
Points: Firefly +10points
Size: Same
Move: Type96 +1"
Close Combat: Same
Front Facing: Same target, Type96 +2 save, Firefly +1 kill
Side Facing: Type 96 +1 target, Type96 +2 save, Firefly +1 kill
Rear Facing: Same target, Type96 +2 save, Firefly +1 kill
Traits: Type 96 +1 hit, both lumbering, Type96 may fire one more weapon than Firefly, Type 96 Tracks +2".
Weapons: Same range, same damage, Type 96 +1" LZ, both have multihit, Type96 +3 piercing, both slow.
Same MGs, Firefly has one limited to FaF. Firefly has .50cal.
Looks like MC comes out on top to me. This is interesting from a design perspective. In theory, do different environments rate different points for the same stats? If not, are these two games simply working from a different baseline? If so, what are the factors that contribute to the change? (Can anyone tell I wrote research papers for the end of this term?

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