Prodromoi
Banded Mongoose
This morning I saw a link on Facebook to a ship design with some very lovely deckplans. Unfortunately I can't find the original post now, so I can only include the link to the design itself which was included in that post.
https://blog.jonbrazer.com/2019/01/28/traveller-reidian-flyer-poster/
I was curious about the design as it's way faster than any ship I've seen in Traveller before (being familiar with CT, but not with the new versions that have included alternatives to the standard M-drives), so I had a look at the rules in High Guard and tried to replicate it. And this is where I've stumbled. I cannot figure out how the fuel tankage for the 7-G High Burn Thruster takes up so little tonnage (63 dtons in the ship stats).
The way I worked it out was, according to page 16 of High Guard, which states (referring to the ships total tonnage), the fuel requirements are "2.5% per Thrust per hour".
So, for a 300 dton ship, fitted with a 7-G High Burn Thruster intended for 3 hours of operation:
(300 * 2.5%) * 7 * 3 = 157.5 dtons
I also tried replicating the design in MgT2 ship design spreadsheet that I found online; this agreed with the listed stats on most points, but did not match the thruster fuel capacity (coming up with 157.5, matching my manual calculation). (This spreadsheet was unhappy with including 3 turrets, strangely, considering it to be exceeding the maximum by one. It's still one hardpoint per 100 dtons, if I read the new books correctly.)
Have I missed something about fuel compression or tech level? Is there some factor in this ship design that I haven't accounted for that would reduce the thruster tonnage to 63 dtons, instead of the 157.5 that I worked it out to require?
https://blog.jonbrazer.com/2019/01/28/traveller-reidian-flyer-poster/
I was curious about the design as it's way faster than any ship I've seen in Traveller before (being familiar with CT, but not with the new versions that have included alternatives to the standard M-drives), so I had a look at the rules in High Guard and tried to replicate it. And this is where I've stumbled. I cannot figure out how the fuel tankage for the 7-G High Burn Thruster takes up so little tonnage (63 dtons in the ship stats).
The way I worked it out was, according to page 16 of High Guard, which states (referring to the ships total tonnage), the fuel requirements are "2.5% per Thrust per hour".
So, for a 300 dton ship, fitted with a 7-G High Burn Thruster intended for 3 hours of operation:
(300 * 2.5%) * 7 * 3 = 157.5 dtons
I also tried replicating the design in MgT2 ship design spreadsheet that I found online; this agreed with the listed stats on most points, but did not match the thruster fuel capacity (coming up with 157.5, matching my manual calculation). (This spreadsheet was unhappy with including 3 turrets, strangely, considering it to be exceeding the maximum by one. It's still one hardpoint per 100 dtons, if I read the new books correctly.)
Have I missed something about fuel compression or tech level? Is there some factor in this ship design that I haven't accounted for that would reduce the thruster tonnage to 63 dtons, instead of the 157.5 that I worked it out to require?