WickedE
Mongoose
Posted'em at B5acta.com, let's see what you all think. The Dilgar first:
Okar'Tak-class Warcruiser
Priority: Armageddon
Hull: 6 Dam: 98/12 Crew: 100/10 Troops: 12 Speed: 8
Turns: 1/45
Craft: 6 Thorun Dartfighters
In-Service: ???
Special: Jump Point, Command +2, Carrier 2, Fleet Carrier, Shuttles 2
Weapons:
Bolter Cannon 18" B, 4AD, AP, Beam, D-Dam
Heavy Bolters 15" F/A, 14AD-F/6AD-A AP, D-Dam
Disruptor Torpedoes 20" F, 6AD, AP, D-Dam?, Slo-Lo
Quad Pulsars 10" T, 8AD
Pulsars 8" F/A/P/S F:10AD/A:6AD/P:8AD/S:8AD
Description: Designed as the Ultimate Dilgar ship, the Okar'Tak was never put into production as the plans were finalized while the Imperium was in retreat from Markab space. Made to literally fill space with Pulsars while its fighters deployed or its shuttles offloaded troops, and then swoop in with bolters to finish off targets, the Okar'Tak was to have mounted the next innovation of Bolter technology, the Bolter Cannon. Dilgar scientists had created a weapon that could not only fire in rapid succession, but in a focused burst that would bypass defense systems. The Okar'Tak was to be the first to mount this revolutionary weapon, but when the Dilgar began their retreat back to Omelos, production plans were halted, and the designs ended up falling into the hands of Ror'Kash and Warmaster Lo'Phran, who would go on to be the leader of the Ghosts of Omelos. There are rumors among Raider cells about the Ghosts stealing parts and resources for a new, massive ship since their existence was first whispered about, but few actually believe it to be possible.
Next the Drakh!
Drakh Hiveship
Priority: Armageddon
Hull: 3 Dam: 120/12 Crew:130/13
Troops: 10 Speed: 4 Turns: 1/45
In-Service: 2267+ Craft: 10 Breaching Pods
Special: Advanced Jump Point, Flight Computer, Gravitic Energy Grid 4, Carrier 4, Huge Hangars 12*, Command +2
* = Can carry 12 Light/Heavy Raiders or Scouts, 4 Light Cruisers or Fast Destroyers, or 2 Cruisers or Carriers
Weapons:
Heavy Neutron Cannon: F/A 25" F:4AD/A:4AD Super AP, Beam, Double Damage, Precise
Pulse Cannons: F/A/P/S 10" F: 18AD/ A: 8AD/ P:10AD/ S: 10AD AP, Twin-Linked
Description:
Similar in outward appearance to the Mothership (And has been mistaken for such), the Hiveship is the largest ship in the Drakh Armada. A Floating fortress, ship construction yard, and flagship, the Drakh consider the Hiveship the closest thing they have to a homeworld, and guard it accordingly. These vessels are rarely encountered, more often in hiding, constructing more warships for the Drakh Armada. When actually used in battle, it is an imposing ship because of its sheer size, and can vomit out a fleet of raiders or flotilla's of larger ships as its Neutron Cannons and Pulse Cannons fill the space around it with explosions.
See what the Dilgar and Drakh players think about that.
Okar'Tak-class Warcruiser
Priority: Armageddon
Hull: 6 Dam: 98/12 Crew: 100/10 Troops: 12 Speed: 8
Turns: 1/45
Craft: 6 Thorun Dartfighters
In-Service: ???
Special: Jump Point, Command +2, Carrier 2, Fleet Carrier, Shuttles 2
Weapons:
Bolter Cannon 18" B, 4AD, AP, Beam, D-Dam
Heavy Bolters 15" F/A, 14AD-F/6AD-A AP, D-Dam
Disruptor Torpedoes 20" F, 6AD, AP, D-Dam?, Slo-Lo
Quad Pulsars 10" T, 8AD
Pulsars 8" F/A/P/S F:10AD/A:6AD/P:8AD/S:8AD
Description: Designed as the Ultimate Dilgar ship, the Okar'Tak was never put into production as the plans were finalized while the Imperium was in retreat from Markab space. Made to literally fill space with Pulsars while its fighters deployed or its shuttles offloaded troops, and then swoop in with bolters to finish off targets, the Okar'Tak was to have mounted the next innovation of Bolter technology, the Bolter Cannon. Dilgar scientists had created a weapon that could not only fire in rapid succession, but in a focused burst that would bypass defense systems. The Okar'Tak was to be the first to mount this revolutionary weapon, but when the Dilgar began their retreat back to Omelos, production plans were halted, and the designs ended up falling into the hands of Ror'Kash and Warmaster Lo'Phran, who would go on to be the leader of the Ghosts of Omelos. There are rumors among Raider cells about the Ghosts stealing parts and resources for a new, massive ship since their existence was first whispered about, but few actually believe it to be possible.
Next the Drakh!
Drakh Hiveship
Priority: Armageddon
Hull: 3 Dam: 120/12 Crew:130/13
Troops: 10 Speed: 4 Turns: 1/45
In-Service: 2267+ Craft: 10 Breaching Pods
Special: Advanced Jump Point, Flight Computer, Gravitic Energy Grid 4, Carrier 4, Huge Hangars 12*, Command +2
* = Can carry 12 Light/Heavy Raiders or Scouts, 4 Light Cruisers or Fast Destroyers, or 2 Cruisers or Carriers
Weapons:
Heavy Neutron Cannon: F/A 25" F:4AD/A:4AD Super AP, Beam, Double Damage, Precise
Pulse Cannons: F/A/P/S 10" F: 18AD/ A: 8AD/ P:10AD/ S: 10AD AP, Twin-Linked
Description:
Similar in outward appearance to the Mothership (And has been mistaken for such), the Hiveship is the largest ship in the Drakh Armada. A Floating fortress, ship construction yard, and flagship, the Drakh consider the Hiveship the closest thing they have to a homeworld, and guard it accordingly. These vessels are rarely encountered, more often in hiding, constructing more warships for the Drakh Armada. When actually used in battle, it is an imposing ship because of its sheer size, and can vomit out a fleet of raiders or flotilla's of larger ships as its Neutron Cannons and Pulse Cannons fill the space around it with explosions.
See what the Dilgar and Drakh players think about that.