For those that know CT well, perhaps you can answer a few questions for me:
Why is the maintenance cost of a fat trader in CT/The Trav Adventure roughly half of what it should be in MGT? In the adventure, it's listed as Cr4,402 per "trip." Wait...actually I think I just figured it out. If a "trip" is 1/2 month, then I believe it works out. In MGT, the fat trader costs roughly Cr97,182,000 and .1% of this is Cr97,182 annually. Per month, it's Cr8,099, so per "trip" it's Cr4,049, which is close enough to the Traveller Adventure/CT (in fact, it's off by Cr7--pretty good). Ok, so I figured that one out.
Second then, is a question about passenger prices. In The Traveller Adventure, it's clear that you can make Cr10,000 per high passenger and Cr8,000 per middle passenger. In MGT, for 1 parsec, it's only Cr6000 for High and Cr3000 for middle. That seems pretty low, but maybe it's balanced in MGT? Does anyone have a feel for that? I saw on the COTI forums that someone had made alternate prices for freight and passengers (freight appears to be the same between CT and MGT), so perhaps I'll use those and see if they work out.
Finally, can anyone tell me what the equivalent ship software is in MGT terms for the following programs referenced in the Traveller Adventure?
selective-3 and predict-3 (I can figure out maneuver/evade-1 myself

).
Last thing: does MGT have any kind of "Reaction" rules in it for NPCs upon first meeting the PCs? The Traveller Adventure references "reaction rolls" a number of times including starting "Attitude." I can find nothing like this in MGT, unless I'm being blind.
Thanks!