The Martial Disciple and Drunken Style.

shouit

Mongoose
I have a player wants to do the Martial Disciple with a drunken style discipline. I have looked at those available within the class description and none of them really fit what he is looking for.

I was thinking about creating something like +1 HIT or +1 DEF for 1d4 rounds after drinking four strong drinks or something like that. After the rounds, he takes the effect of the alcohol drunk. The effect increases each time the ability goes up. This bonus is due to the unexpectedness of the style.

What do you all think? Anyone have a better idea? He really wants to take a prestige class out of COmplete Warrior, but I have laid down the law that nothing outside of Conan material is allowed, save the occasional feat or monster.
 
So your guy is a better fighter the drunker he gets, if he gets these bonuses after drinking? Then they stack more with more drinks?

Whoa reality check here, this aint "Macho Women With Guns" and your PCs character name aint "Kevin the Keg-inator"

Aside from all I hate about the Martial Disciple (as per the S&P) article I remember a year ago, or so; this concept of getting hammered then getting better makes no sense.

Seriously, can you see yourself watching a scene in the Conan The Barbarian movie where Schwarzeneggar gets his A$$ kicked by this guy?

Tell your PC buddy to go back to the basics or to DeedleDee.
 
That is what he wants.

Now granted, there truly is a Drunken Master style, which involves no drinking, just unorthodox motions. Think Jack Sparrow with martial arts abilities. I was thinking just give him +1 HIT or +1 DEF, simply because that is what they did. You never knew what they were going to come off and do, totally unexpected.

Anyways, in a related note, what don't people like about the Martial Desciple? Is it unbalanced compared to other classes?
 
Nevermind, found the threat that talked about the balance issue. I should have looked at the class closer. I am going to "encourage" him to go the scholar/solider route and that fixes the problem. Especially with the new addition and all the combat manuavers..

Spectator,
I read your argument against the class, but I still feel that there is a feel the monk can add, especially from Khitai. It doesnt need to be a "Bruce Lee" style, but they wouldnt have added the Oriental Sorcery, if they didn't feel it fit.
 
Some takes on the Martial disciple"
http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=13320&highlight=martial+disciple

Just cause a pc wants something; tough luck.

You're the boss.

Tell him if he wants a monk, become a Khitan Scholar and take the Sorceror of the Scarlet Temple prestige class.
 
for a 'drunken monkey' style unarmed fighter heres what i would do.

take the brawler variant from hyboria's finest(barbarian/soldier) which gives you sneak attack instead of formation combat. combine this with the improved feint and carouser feats and you have a pretty effective drunken martial artist. barbarian gets bluff as a class skill and if your a hyborian just take bluff as one of your adaptability skills.

drunken master style has always come across to me as focusing your fighting style around improved feint not gaining mystical powers because your drunk(although that shouldnt stop the character from roleplaying like he believes that).
 
Spectator said:
So your guy is a better fighter the drunker he gets, if he gets these bonuses after drinking? Then they stack more with more drinks?

Whoa reality check here, this aint "Macho Women With Guns" and your PCs character name aint "Kevin the Keg-inator".

Tell your PC buddy to go back to the basics or to DeedleDee.
This character was in two incredible kung-fu movies starring Jackie Chan, Drunken Master and Drunken Master 2. If you see those two flicks, you will find out where the moves of the Streetfighter video games come from.
And even if I'm a big fan of J. Chan I wouldn't allow this kind of character in Conan. If someone wants to play a drunken brawler, IMO he shouldn't belong to a character class based upon discipline. Krushnak already mentioned the Brawler variant : a Westerner (and specifically an Hyborian) fits better than a Khitan, IMO.
 
I don't much like the martial desciple class, but that is a different thread. The archtypal "martial artist" in Conan is a Scholar multiclass with Orential style.

However, if you player is focused on the "drunken master" concept, and you want to enable that concept, the scholar route might not be the best choice.

I would suggest a smal house-rule tweak instead. Start with the Pirate class. Now take the Seamanship ability, which normally works when the player is on the deck of a ship, and change the name to Drunken Fighting. He no longer gets the bonuses to Dodge and skill checks when on board a ship. Instead it becomes a use activated ability. Player spends a standard action to take a drink (may require additional actions to get a drink in his hand) and gains the listed bonuses for 3+Con modifier rounds. Afterward he is fatigued for the remainder of the encounter. At each level where the seamanship bonus increases he gains an additional use per day.

Thats all off the top of my head but it should be mostly balanced. You'll get a fighter who doesn't hit as often as the normal melee guys but should have a great Dodge DV and good mobility on the battlefield, which fits the concept.

Hope that helps.
 
argo said:
I would suggest a smal house-rule tweak instead. Start with the Pirate class. Now take the Seamanship ability, which normally works when the player is on the deck of a ship, and change the name to Drunken Fighting. He no longer gets the bonuses to Dodge and skill checks when on board a ship. Instead it becomes a use activated ability. Player spends a standard action to take a drink (may require additional actions to get a drink in his hand) and gains the listed bonuses for 3+Con modifier rounds. Afterward he is fatigued for the remainder of the encounter. At each level where the seamanship bonus increases he gains an additional use per day.

I really like this idea. I will run it past him if he really is serious.

The problem is, as I mentioned in another thread, these guys are DnD fanatics, for lack of a better word. They own all the WoTC books and constantly want to try something really bizarre, one class isn't enough, they need 3 or 4. Not only that, they need them to be strange, like SpellThief/Monk/Duskblade, don't ask me what that character is, but it's there.

Hmm.. maybe I will start another thread on how to get them out of the DnD midset...
 
Shouit wrote:

....The problem is, as I mentioned in another thread, these guys are DnD fanatics, for lack of a better word. They own all the WoTC books and constantly want to try something really bizarre, one class isn't enough, they need 3 or 4. Not only that, they need them to be strange, like SpellThief/Monk/Duskblade, don't ask me what that character is, but it's there. .........


Jeez louise, what in the heck is going on at the Weirdos of the Coast (WotC) nowdays? What happened to a half-elf magicuser/ thief back in the day?

Bro, you will have a fun time for your first session (Please install a webcam, so I can pee my pants in laughter when you kill Sir Duckblade's Hyperborean/ Pictish Nomadic-Scholar after he tries to outwit the village idiot and rolls a '1' and breaks his neck afte he falls off his horse while trying to cast a spell, apply pictish war-paint, and curse the Gods of the North.).
Or when Drunken Master is sold some watered down booze and doesn't get any combat bonuses or the abovementioned Pictish dude decides that Drunken Master's 'Firewater' is being wasted on a Monk.
Let the insanity begin.
 
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