The Lordship tested

Burger

Cosmic Mongoose
Well thought it was time to try out the Lordship in practice. So tonight we played 2 battles: me playing the Lordship against Adam's Vorlons, and Hash playing Lordship against Tank's Crusade Era EA.

Deployment
We don't have a Lordship mini yet, so we improvised according to the fluff text. Adam took 2 Heavy Cruisers and 1 Light Cruiser for his 5 War points.
lord11mo3.jpg
lord12iy0.jpg


Turn 1
The first problem for the Lordship was range. Its main weapon has range 20", whereas the Vorlon Heavy Cruiser has 30". So, the Vorlons, after winning initiative, got a shot with no retaliation in turn 1. However the Lordship did Close Blast Doors, reducing the damage to just 28, barely a scratch for the Lordship. It did take a -4 speed crit, though.
lord14df9.jpg


Turn 2
Lordship lost initiative again, but just about managed to get the Vorlons in range and CAF the Light Cruiser. The Vorlons all closed into secondary weapons range. The light cruiser, sensing imminent doom, fired off its shot, causing quite nasty damage and a fair few crits. The Lordship responded with some absolutely obscene dice rolling, doing 188 damage to it after adaptive armour. Total damage done to Lordship was 80, with 9 crits, including a speed 0/NSA, and 2x -1 AD weapon crits. Self-repaired 10.

Turn 3
The Light Cruiser fired what was obviously its final shot, then got destroyed, The Heavy Cruisers unleashed their beams. Total damage to the Lordship is now 112 with 4 crits, the worst being -1 AD and -2 speed.

Turn 4
Lordship could now CAF a heavy cruiser, which it proceeded to do. It didn't hurt it much though, and in return was put to 133 damage with a -4 speed crit and starboard weapons out.
lord15tp3.jpg


Turn 5/
Lordship again with the CAF. Vorlons did more of the same. The Lordship ripped apart a Vorlon, with horrendously good dice rolling. I think it was something like 22 hits, with 7 crits. The other Vorlon took the Lordship to 152 damage, with a speed 0 crit amongst others.

Turn 6
The Vorlon won initiative, and managed to get out of the Lordship's F arc. Also doing 2x -1AD weapon crits, so Lordship couldn't even fire its mini-beams. Lordship taken 183 damage.
lord16vc1.jpg


Turn 7
More close manouvering, both shot each other but not for much. Lordship down to 189 damage, but with a weapons offline crit, it was helpless for the next turn.

Turn 8
Lordship got out of arc, virtually behind the Vorlon, no firing but the Lordship repaired back to 181 damage.

Conclusion
At this point we called it quits. It was fairly obvious the Lordship was going to get behind the Vorlon and kill it off in 3-4 turns. So... a fairly narrow win for the Lordship. But, it could easily have gone the other way... in turn 7 he went down to 197 damage before self-repair... just 3 more and he would have been crippled, potentially losing Adaptive Armour, Self-Repair, etc... and losing that essential 2nd 45 turn he needed to out-manouver the Vorlon.
 
I was concentrating on my own game, so this write-up is not as detailed...

Tank's Crusade EA fleet was 1 Command Omega (represented by the Warlock model), 5 standard Omega, 2 Apollo, and 2 Delphi. Against Hash's Lordship, which looked remarkably like a Stormfalcon with an asteroid on its head.

Nothing unusual in the deployment:
lord21fp2.jpg
lord22su3.jpg


All the Omegas boresighted the Lordship. They also out-ranged it, so they got a free firing turn. They took out the Lordship's weapons.
lord23bu0.jpg


Again with all the boresighting. The Lordship couldn't fire back, so it took another beating. Not taking much damage, but the sheer number of hits and crits being rolled, it lost its weapons again.
lord24vf0.jpg


Hash was a bit irritated by now, having done absolutely no damage to the EA whatsoever! Next turn though, Tank didn't get a weapons crit, so Hash would be able to fire. The Omegas passed the Lordship, and all began to rear-boresight it. The Command Omega was definitely a good buy, it put the EA on equal initiative with the Lordship, and EA won most turns.
lord25xe4.jpg


Hash gave up at this point. He hurt one Omega slightly, doing about 18 damage. He was on about 70 damage himself, but was totally overwhelmed by crits. The result was declared an EA win!
 
now try the traveller, this one is IMO the nastiest of the bunch with that nice 12AD beam and isnt that the one that cripple/skeletons effects your ship if within 8" too.
 
Celisasu said:
So which would win? Hash's Lordship or Burger's Lordship?

Mine wasn't actually a ship...the EA turned up and decided to take target practice on this big asteroid that, very slowly started to drift towards them...it was only about turn 4 they realised the asteroid had a gun! Then they killed it... :cry:
 
Hash said:
Celisasu said:
So which would win? Hash's Lordship or Burger's Lordship?

Mine wasn't actually a ship...the EA turned up and decided to take target practice on this big asteroid that, very slowly started to drift towards them...it was only about turn 4 they realised the asteroid had a gun! Then they killed it... :cry:

Next time the Lordship needs to disguise itself better. Perhaps as a giant flying casino or something.
 
katadder said:
now try the traveller, this one is IMO the nastiest of the bunch with that nice 12AD beam and isnt that the one that cripple/skeletons effects your ship if within 8" too.
The traveller sucks monkey balls. Hull 5, with no Adaptive Armour, 200 damage and 2d6 self-repair. How long would that last against 2x Vorlon HC and 1x LC? Skeletoned and crippled you say, oh yeah that affects Vorlons so badly.......
 
Nah that would be the Torvalus' ballpark ;) (read the AoG fluff for more info if you can but suffice to say theyre into gambling in a big way...).

The first battle report was good but Im a little unconvinced by the second one. I think you may have called it quits FAR to soon, sure it may have looked bad initially but the Lordship had still only taken 70 damage....
 
Locutus9956 said:
The first battle report was good but Im a little unconvinced by the second one. I think you may have called it quits FAR to soon, sure it may have looked bad initially but the Lordship had still only taken 70 damage....
Actually it might have been 70 left, Hash will have to clarify that one, since I was playing my game at the time.
 
Oh well if it was 70 LEFT then thats a bit different. To be honest Im actually rather surprised it didnt get critted out of the game as much vs the Vorlons though the EA do chuck ALOT of precise SAP dice if they use Apollos in large numbers I guess....
 
Locutus9956 said:
To be honest Im actually rather surprised it didnt get critted out of the game as much vs the Vorlons though the EA do chuck ALOT of precise SAP dice if they use Apollos in large numbers I guess....
Yeah I got very lucky with the crits, they were mostly engines, reactor and crew. 5 Light Cruisers would have absolutely butchered me, I'm sure... more SAP beams and I couldn't out-manouver them.
 
Locutus9956 said:
Oh well if it was 70 LEFT then thats a bit different. To be honest Im actually rather surprised it didnt get critted out of the game as much vs the Vorlons though the EA do chuck ALOT of precise SAP dice if they use Apollos in large numbers I guess....

It was 70 damage left, not counting the 30 odd Tank had done THAT round after his omega suadron had fired but before his Apollo's and command Omega had fired. So it was very likely to be crippled that turn.

Next round I would have had a 4+ to fire, -1AD, and -2 speed thanks to another weapons crit! I rolled the 4+ before we called it quits to so what I would get and rolled a 3...

In response the EA had taken no crits and 17 damage on the command Omega.

You can play that sort of game if you like locutus but I think the game was over at that point!
 
I like the 'New' ancient models lol

BTW-Just for the record you went for two Vorlon Heavies. This is on the assumption that the Vorlon player was expecting you to take on an Ancient
 
but the Lordship is the sunburst looking one...not the big rock...that's Thoughtforce. They got the pictures swapped in Arm...

The EA fight seemed skewed by the no weapons hits...that should be a one in 36 not an every turn thing.

Ripple
 
Ripple said:
but the Lordship is the sunburst looking one...not the big rock...that's Thoughtforce. They got the pictures swapped in Arm...
Ripple

My gods. A balls up in Armageddon? Surely not :twisted:
 
Ripple said:
The EA fight seemed skewed by the no weapons hits...that should be a one in 36 not an every turn thing.
1 in 36 is not that unlikely, if you're doing the number of crits that were being done. Hash's list was about half a page long! I think it was only one 4-6 crit, and one +4 to fire. The trouble is, the crit is in effect for the turn on which it is done, and the next turn.
 
yeah was only the 1 4-6 crit but got 2 4+ crits, and lots of -1 Ad crits :lol:

Bow before the Crit King you peons!!! :lol:
 
Just a case of my favorite of the Ancients is the Lordships proper mini...so hated to see it devolve into the rock...

On the crits...okay...sounds fine.

Ripple
 
I thought the ancients repair criticals at the end of every turn in which they receive them. No carry over at all - crits only good if you get initiative, otherwise they're good to go. Am I wrong?
 
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