emperorpenguin
Mongoose
Well in response to a healthy debate which has resurfaced on this board I thought it time we get some kind of feeling from people as to just how much support there is for redesigning the Centauri fleet.
In the past the old debate of beams vs no beams has periodicly resurfaced and we appear to have been at loggerheads. What is different this time is that it appears that many of us fanheads are now agreed that we'd like the Centauri to play how they appear on screen and can compromise by not totally eliminating the laser beams.
With the release of the Primus ship plans (which label twin arrays as the long wished for on screen canon "ion cannons") and the current perception that the Centauri fleet (based around Primus/Tertius, Sulust and Prefect) has become a bit one dimensional and the new "tournament fleet" there appears to be a desire to reconcile the Republic in game terms with that shown on screen.
The idea gaining some popularity seems to be that the current battle lasers would drop in power to become an auxiliary weapon rather than the slicer of doom it currently is, bringing the weapon into line with Abbai combat lasers, a weapon based on the Centauri battle laser according to the background. This would also better fit the background stating that Narn (and thus EA) lasers are souped up versions of Centauri tech.
Instead the current light weapon (the twin array) would become the more powerful ion cannon of the show and the Centauri would become a more close to mid range knife fighting fleet. Rather than standing off and blasting opponents with long range CAF!'d 90 degree battle lasers they would instead work as seen on screen, throwing out lots of interceptible fire from closer in, with the lasers adding to the punch rather than BEING the punch.
I'm not posting stats as these are open to interpretation and subject to playtesting but ideas are presented in this thread http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=17962
What are your opinions on this?
In the past the old debate of beams vs no beams has periodicly resurfaced and we appear to have been at loggerheads. What is different this time is that it appears that many of us fanheads are now agreed that we'd like the Centauri to play how they appear on screen and can compromise by not totally eliminating the laser beams.
With the release of the Primus ship plans (which label twin arrays as the long wished for on screen canon "ion cannons") and the current perception that the Centauri fleet (based around Primus/Tertius, Sulust and Prefect) has become a bit one dimensional and the new "tournament fleet" there appears to be a desire to reconcile the Republic in game terms with that shown on screen.
The idea gaining some popularity seems to be that the current battle lasers would drop in power to become an auxiliary weapon rather than the slicer of doom it currently is, bringing the weapon into line with Abbai combat lasers, a weapon based on the Centauri battle laser according to the background. This would also better fit the background stating that Narn (and thus EA) lasers are souped up versions of Centauri tech.
Instead the current light weapon (the twin array) would become the more powerful ion cannon of the show and the Centauri would become a more close to mid range knife fighting fleet. Rather than standing off and blasting opponents with long range CAF!'d 90 degree battle lasers they would instead work as seen on screen, throwing out lots of interceptible fire from closer in, with the lasers adding to the punch rather than BEING the punch.
I'm not posting stats as these are open to interpretation and subject to playtesting but ideas are presented in this thread http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=17962
What are your opinions on this?