I guess my biggest question is - Why?
Two hundred pages to make a core book seems unrealistic to me for a game as complex and customizable as Traveller has been through all it's variations. My latest Shadowrun core rulebook is about 500 pages. The Battletech book runs about the same. T5 is even bigger (let's not go there though).
Even with a 200pg hardback printing the price is going to be in the $50-$60 dollar range. If it's primarily going to be an eBook then page count is more or less irrelevant.
From a consumer point of view I want the most bang for my buck as possible on a per purchase basis. We are already looking at a a minimum of two core books to start (Core and HG), plus at least one other hinted one.
The push for a lower-page count has created a draft that needs more content, not less. Trying to shrink the pages has left us with rules that are missing concepts, too short rules and few examples where there need to be some.
If you need to reduce page count, one place to start is your isometric ship layouts. Something like that could easily be pushed to a free web-only supplement. Then the ship illustrations could be retained and matched up with their individual deck plans.
That's just one idea, I'm sure others can come up with additional ones. I am interested to hear what other potential future purchasers think about this topic.
Two hundred pages to make a core book seems unrealistic to me for a game as complex and customizable as Traveller has been through all it's variations. My latest Shadowrun core rulebook is about 500 pages. The Battletech book runs about the same. T5 is even bigger (let's not go there though).
Even with a 200pg hardback printing the price is going to be in the $50-$60 dollar range. If it's primarily going to be an eBook then page count is more or less irrelevant.
From a consumer point of view I want the most bang for my buck as possible on a per purchase basis. We are already looking at a a minimum of two core books to start (Core and HG), plus at least one other hinted one.
The push for a lower-page count has created a draft that needs more content, not less. Trying to shrink the pages has left us with rules that are missing concepts, too short rules and few examples where there need to be some.
If you need to reduce page count, one place to start is your isometric ship layouts. Something like that could easily be pushed to a free web-only supplement. Then the ship illustrations could be retained and matched up with their individual deck plans.
That's just one idea, I'm sure others can come up with additional ones. I am interested to hear what other potential future purchasers think about this topic.