I have read some of the earlier posts and they do help clear up questions about this ability that the book leaves open, but i wonder about:
1. Groups of Terror Inducing Monsters
2. Terror Check Distance
3. Fear Duration.
4. Terrorize Ability Modifiers?
I recently ran "The Coming of Hanuman" and at the end it calls for a large group of humans vs a large group of Man-Apes with the pc's in the middle.
Well, all these monsters provoke Terror checks and the way I understand it, each monster provokes a terror check from all people around.
Clearly this cannot function normally due to the size of the battle and the number of participants.
What I am doing a group check, as in the pc's just get one roll for terror vs all man-ape's. Does this sound fair and accurate?
Secondly, at what distance does the ability have effect? Sight range from where the can see the monster clearly or only when up close and personal like in a battle?
Thirdly, if you fail and roll the 3d6, do you get another chance to save afterward or are you permanenly feared against that monster?
Lastly, Ive read that sometimes monsters may not provoke fear, such as in the case of 100 soldiers vs a single zombie.?To me this makes sense, but is it against Howardian Role Playing?
I know this is alot of questions, but i feel this would better explain the ability for me and possibly others!
Thanks in advance
1. Groups of Terror Inducing Monsters
2. Terror Check Distance
3. Fear Duration.
4. Terrorize Ability Modifiers?
I recently ran "The Coming of Hanuman" and at the end it calls for a large group of humans vs a large group of Man-Apes with the pc's in the middle.
Well, all these monsters provoke Terror checks and the way I understand it, each monster provokes a terror check from all people around.
Clearly this cannot function normally due to the size of the battle and the number of participants.
What I am doing a group check, as in the pc's just get one roll for terror vs all man-ape's. Does this sound fair and accurate?
Secondly, at what distance does the ability have effect? Sight range from where the can see the monster clearly or only when up close and personal like in a battle?
Thirdly, if you fail and roll the 3d6, do you get another chance to save afterward or are you permanenly feared against that monster?
Lastly, Ive read that sometimes monsters may not provoke fear, such as in the case of 100 soldiers vs a single zombie.?To me this makes sense, but is it against Howardian Role Playing?
I know this is alot of questions, but i feel this would better explain the ability for me and possibly others!
Thanks in advance