Delerium said:But even if we suppose all that, why is it a Service skill? ALL barbarians have Streetwise 0, that is my point.
:?
Delerium said:But even if we suppose all that, why is it a Service skill? ALL barbarians have Streetwise 0, that is my point.
Delerium said:Good points, but all of those societies are not primitive, just low-tech, no?
Primitive is surely derived from meaning beginning or orgins, not a relative term, I would of thought.
Hmm...I wouldn't say ancient Rome or China was primitive, not even relatively speaking. Would you? What ya think?
They have cities. Cities with streets. Streets to be wise about. ;p
:?
Shiloh said:Delerium said:But even if we suppose all that, why is it a Service skill? ALL barbarians have Streetwise 0, that is my point.
Not quite all, and I'm only being picky to illustrate a point I missed in early chargen.
Only Barbarians whose first (18-22) term is Drifter-Barbarian will automatically have Streetwise. People who, erm, drift in later can choose it, but might pick one of the other 5.
It does seem a little hinky, though. Conan only got streetwise after spending years in the civilised fleshpots of the south. His early career was notable for *failures* of streetwiseness. Barbarian does imply lo-tech small community or wanderer, though I suppose there's a niche for the techno- or urban-nomad in OTU.
I only have the German version of the rulebook here, and according toDelerium said:Good points, but all of those societies are not primitive, just low-tech, no?
Cleon the Mad said:Shiloh said:Delerium said:But even if we suppose all that, why is it a Service skill? ALL barbarians have Streetwise 0, that is my point.
Not quite all, and I'm only being picky to illustrate a point I missed in early chargen.
Only Barbarians whose first (18-22) term is Drifter-Barbarian will automatically have Streetwise. People who, erm, drift in later can choose it, but might pick one of the other 5.
...Drifter is one of the classes that's an exception, there is a blurb that states one uses the specalist class to gain one's basic training skills as a drifter instead of the service skill table.
daryen said:While the term "Barbarian" is nicely amorphous, my general definition is someone who is from a pre-starflight society. So, TL 7- are "Barbarians" in this sense of the word, and TL 8 is borderline.
(I have no doubt that if we, today, were found by the Ziru Sirka and integrated into their interstellar empire, we would undoubtedly be "Barbarians" to them in just about every sense of the word. Just as much as a club wielding cromagnon who is wearing animal skin clothing would be to us.)
Delerium said:Yeah not a bad idea that. But I suppose at the end of the day, its only 1 of 6 skills. For some reason my players seem obsessed with the body building options of Personal Development..hehe
Cleon the Mad said:Delerium said:Yeah not a bad idea that. But I suppose at the end of the day, its only 1 of 6 skills. For some reason my players seem obsessed with the body building options of Personal Development..hehe
Weird, unless I'm missing something. Unless it also has a skill I want and no other table has it, or I get a character with an abnormally low stat and I want to gamble with raising it, I almost never roll on that table. I just go for as many skills as possible regardless of Traveller version most of the time. Although I could see someone getting JOT-3 in MongTrav early on in character generation, thinking "Hey, I'm basically level 0 in any skill now..why not buff my stats to high heaven then!".
Delerium said:Cleon the Mad said:Delerium said:Yeah not a bad idea that. But I suppose at the end of the day, its only 1 of 6 skills. For some reason my players seem obsessed with the body building options of Personal Development..hehe
Weird, unless I'm missing something. Unless it also has a skill I want and no other table has it, or I get a character with an abnormally low stat and I want to gamble with raising it, I almost never roll on that table. I just go for as many skills as possible regardless of Traveller version most of the time. Although I could see someone getting JOT-3 in MongTrav early on in character generation, thinking "Hey, I'm basically level 0 in any skill now..why not buff my stats to high heaven then!".
Basically, the min-maxers try to get a 9 or 12 in a stat, if they start with an 8 or 11, as it effectively raised skill level in ALL related skills by 1, even the zero-rated.
Also,if you hit a 9 or 12 , increases your chances to survive a long-term career or gain advancement and so pick up more skills at the end of the day.
Each to their own. Nothing weird about it.
Tipsy said:Is it wrong that I really dig the idea of the Streetwise Barbarian?
You know, a barbarian that migrates to a Startown and starts to drift...used for their savage skills, raw physiciality and code of honor as poorly paid manual labor on the docks or as disposable enforcers and muscle by crime lords.
Eventually the fresh from the farm/horde barbarian either gets street smart or winds up dead, imprisoned or horribly abused.
I mean, really, I just can't see low tech immigrants being treated all that well in the Imperium...