Just idle wondering. What will change in SST:Evo to make M8 ape(especially without flamers) worthwhile with 1 reaction only rule? As it is it's firepower isn't that impressive, in CC it's not king and only reason it worked for me was that it was so tough it took lots of effort from enemy to take it out=lots of reactions.
Take out reactions and it seems just pricey undergunned tough model. Nice roadblock except enemy might just walk past it using your shooting actions to speed their way forward with reactions...
Now I'm sure Mongoose has given thought over this and have somehow secured it's use but how? That's what I wonder :lol: Few ideas:
1) upgun it a bit. Requlary during the jump it fires morita ape specials and deringer. 4xd6 and 2xd6+1 is not that impressive when majority of targets you shoot have target 5+ and save 4+ minimum...Morita ape specials atleast could do bit of boost.
2) wild idea: Give marauders special ability to react more than once. Should be easy enough to make note "may react 2/3/whatever time per turn". This could be given to units that generally had infinite weapons on old rules.
3) something else? What?
Just some random musings.
Take out reactions and it seems just pricey undergunned tough model. Nice roadblock except enemy might just walk past it using your shooting actions to speed their way forward with reactions...
Now I'm sure Mongoose has given thought over this and have somehow secured it's use but how? That's what I wonder :lol: Few ideas:
1) upgun it a bit. Requlary during the jump it fires morita ape specials and deringer. 4xd6 and 2xd6+1 is not that impressive when majority of targets you shoot have target 5+ and save 4+ minimum...Morita ape specials atleast could do bit of boost.
2) wild idea: Give marauders special ability to react more than once. Should be easy enough to make note "may react 2/3/whatever time per turn". This could be given to units that generally had infinite weapons on old rules.
3) something else? What?
Just some random musings.