Smokestack
Mongoose
Hey all. Like many, I have flirted with the idea of publishing a campaign setting based upon my long-standing homebrew. I am not, however, very well - versed in many of the concepts of the Open Gaming License or its derivatives, so I thought I'd ask a question here, as Runequest is one of the systems I'd thought of using as a vehicle for my setting.
The SRD is basically (at least to me) the entire Runequest ruleset without the flavour text. Does this mean that any game setting I publish would have to use the rules as printed, or could I alter some stuff (add or remove skills and attributes, add new critical hit results, etc...) to make it more in tune with the setting?
I know that is a pretty broad question, so to be a little more specific; would I be allowed to change the names and numbers of attributes and skills if the way they actually worked remained the same? Ergo, this would not require the re-printing of anything related to the actual mechanics from the core rules, so no foul, right?
Thanks for any help.
P.S: I did a search of the forums before posting this, just so's ya know, but didn't find nuthin' that answered my questions.
The SRD is basically (at least to me) the entire Runequest ruleset without the flavour text. Does this mean that any game setting I publish would have to use the rules as printed, or could I alter some stuff (add or remove skills and attributes, add new critical hit results, etc...) to make it more in tune with the setting?
I know that is a pretty broad question, so to be a little more specific; would I be allowed to change the names and numbers of attributes and skills if the way they actually worked remained the same? Ergo, this would not require the re-printing of anything related to the actual mechanics from the core rules, so no foul, right?
Thanks for any help.
P.S: I did a search of the forums before posting this, just so's ya know, but didn't find nuthin' that answered my questions.