Hi there! I'm WJ, lead designer for this edition. First and foremost, thanks for picking up a copy!
We left out the usual equipment price list for three reasons. 1) We were pushing up against the word count limits as it was; 2) We don't want to lock GMs into certain prices, as those should be changed as needed for each GM's particular session; and 3) Unlike other RPGs, Paranoia isn't set up so players can go shopping for better equipment--having an itemized list suggests such shopping extravaganzas are normal.
Besides, the gear available at Red clearance is very limited. Why price a plasma generator when the Troubleshooters will only get one if its assigned and therefore free?