Speed

Oake

Mongoose
How do you determine a characters speed when making a new character? I can see the parts where different ypes of armour restrict the maximum speed, and see feats which affect speed, but unless ive read right past it by mistake I couldnt work it out. Is it based on a stat, a roll or is it just set at a figure? 30ft seems to be the most common one, before taking armour into account.

Thanks
 
Its 30 feet base speed unless there is some stated reason why it isn't (eg armour weight). One of the slight oddities of the system is that Rapides the Messenger, Argossean 20 year old message runner, has the same base speed as Ancientius the Decrepit, 80 year old sitter on nice warm benches.

I tend to assume that the creation rules are for adventurers who are assumed to be fairly fit, and vary base speeds for others based on a complex and technical series of considerations that may appear to the outsider as "whim".
 
I thought it might be the same for everyone, but with all the very detailed other rules for character creation and stats I thought that must be too simple! Thanks for the reply, our group is all about set to begin their campaign now :)
 
Well, what I do when one character is chasing another is making a STR-based roll for both and see how it turns out.
 
Well, what I do when one character is chasing another is making a STR-based roll for both and see how it turns out.

I usually do something like that, but it isn't very satisfactory. The problem is that raw stat rolls are too random. Decrepitus with Str 8 is half as strong as Rapidus with STR 16, but the bonus difference is only 4. With a d20 roll, D only has to roll 4 higher (20%) to win, and if they are both rolling the variance is huge. The stat bonus boils down to a slight edge.
 
well i changed climb, swim and jump to be Athletics and so i use that for running checks over short distances. anything longer than a 100m dash is really going to be an endurance check.
 
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