vladthemad
Mongoose
In reading some of the posts about specialties, I began to think that the way they work is slightly broken across the board.
Would it not make more sense if some of the points carried over into other specialties? There's a term used for when game systems which do this, but it escapes me. It's late and I'm tired.
Maybe cascade skills? At any rate, it's easier to explain by example, because again it's late and I'm tired!
You finish character creation with 3 points in engineer. You decide to specialize in M-Drives, so you have 3 points in Engineer: M-Drives. For the other specialties, they are simply half (rounded down) of the main specialty. So Engineer: J-drives would be 1 for example.
My reasoning for this is that in *most* cases, specialties are still relatively related. Piloting a small craft and a spacecraft or stabbing someone instead of punching them would be relatively similar. Some of the experience and skill at one should at least carry over to the others.
There are some skills that would need to annotate that they are like professions and points don't carry over at all, as they really don't carry over into other specialties. Art would be one, languages another. Being able to sculpt shouldn't give you a 0 in all the other specialties, just like speaking Zdetl shouldn't give you a 0 in all the other languages.
Would it not make more sense if some of the points carried over into other specialties? There's a term used for when game systems which do this, but it escapes me. It's late and I'm tired.

You finish character creation with 3 points in engineer. You decide to specialize in M-Drives, so you have 3 points in Engineer: M-Drives. For the other specialties, they are simply half (rounded down) of the main specialty. So Engineer: J-drives would be 1 for example.
My reasoning for this is that in *most* cases, specialties are still relatively related. Piloting a small craft and a spacecraft or stabbing someone instead of punching them would be relatively similar. Some of the experience and skill at one should at least carry over to the others.
There are some skills that would need to annotate that they are like professions and points don't carry over at all, as they really don't carry over into other specialties. Art would be one, languages another. Being able to sculpt shouldn't give you a 0 in all the other specialties, just like speaking Zdetl shouldn't give you a 0 in all the other languages.