GalagaGalaxian
Mongoose
Hi all, recently caught the Traveller bug again and have been spending the last week or so rolling planets, subsectors, characters, etc etc. Even considering running Pirates of Drinax for/with some friends!
Anyways I got a few simple questions about character creation.
When you receive ship shares of a specific class of ship, say a Free Trader, does it apply only to that exact specific model in the book? In this example it'd be good for 5 shares of a Type-A Free Trader, 2 shares of anything else. Does that include a Far Trader?
I mean I designed a 100 Ton "Light" Free Trader just as an exercise in building a ship, would I only get 2 shares using a Free Trader Share benefit on it? Even though its worth less than a stock Type-A? There is also the fact that even a basic ship share can vary wildly in value depending on what you use it on.
Shares are confusing.
I'd be tempted to just say you get X amount of Credits off a ship, but that could make something like a Scout too easy to get.
My next question is far simpler, when it says
Finally, when you buy an old ship it comes with all sorts of problems. Is there any guidelines for fixing these? CAN they be fixed? I mean if you roll up a used Trader with -1 DM to sensor checks, -1 Structure, and +50% maintenancecosts, is there any way to reverse these? Perhaps paying for the systems/structure to be repaired or having the ship given a thorough overhaul (above and beyond the usual yearly one).
I'm guessing much of this is a "GM's judgement" thin, but thanks in advance for answering/commenting on these annoying questions.
Anyways I got a few simple questions about character creation.
When you receive ship shares of a specific class of ship, say a Free Trader, does it apply only to that exact specific model in the book? In this example it'd be good for 5 shares of a Type-A Free Trader, 2 shares of anything else. Does that include a Far Trader?
I mean I designed a 100 Ton "Light" Free Trader just as an exercise in building a ship, would I only get 2 shares using a Free Trader Share benefit on it? Even though its worth less than a stock Type-A? There is also the fact that even a basic ship share can vary wildly in value depending on what you use it on.
Shares are confusing.

My next question is far simpler, when it says
Does that mean you can buy a maximum of 2,000 credits worth of stuff? Or can you buy as much stuff as you want, as long as each item doesn't cost more than 2,000 credits? If the latter, does upgrades and add-ons count as part of that 2,000 or it's own purchase? For example if I wanted to buy a few things and then also a 2,000 Credit suit of armor/clothing/whatever and then make it Smartweave, could I do that?f the character has any money after rolling on the Cash table then he may purchase personal equipment worth up to 2,000 credits immediately. More expensive items can be bought in play but the characters will have to seek them out.
Finally, when you buy an old ship it comes with all sorts of problems. Is there any guidelines for fixing these? CAN they be fixed? I mean if you roll up a used Trader with -1 DM to sensor checks, -1 Structure, and +50% maintenancecosts, is there any way to reverse these? Perhaps paying for the systems/structure to be repaired or having the ship given a thorough overhaul (above and beyond the usual yearly one).
I'm guessing much of this is a "GM's judgement" thin, but thanks in advance for answering/commenting on these annoying questions.
