Sutek said:
In regards to the idea of cross class skills "swithcing around" it doesn't have anything to do with Max ranks, so I'm not sure where you'r ecorrecting me, Oly.
Max ranks is always Character level +3.
Cross class skill change depending opn what your current class is; that's the whole point. When you aren't a Thief, class skills for Thief cost 2 points to raise instead of 1 unless the skill in question is common between the classes your character has.
We might well be agreeing here......
I think the issue is "class skills for Thief cost 2 points to raise instead of 1 unless the skill in question is common between the classes your character has".
The SRD says "If a skill is a class skill for any of a multiclass character’s classes, then character level determines a skill’s maximum rank", it clarifies out that the maximum rank is.
It doesn't generalise and say "A skill is a class skill for a multiclass character if it is a skill skill for any of their classes." That would cover both the limit and the purchasing cost.
It doesn't make any reference to it changing the purchasing cost at all, just how the maximum limit is affected.
Thus if a Soldier/Thief goes up a level in thief then ride will still cost him 2 skill points for one rank, it's not a class skill for thief. Ride is a class skill for soldier so as per the SRD the maximum limit is character level +3 but that's the only usual rule that the SRD overrides.
I do believe that if they intended to change the purchasing cost then they would have said that rather than only mention the limit.
Furthermore it also stops a clever PC taking a single level in a class with a lot of class skils alongside a class with few, such as soldier, in order to overcome the class skill limits of his chosen class for ever more.
A short list of class skills making other skills expensive to purchase is an important balancing aspect of the classes. Being able to permanently override that just by taking one level in another class just doesn't seem to make sense to me.