Hi,
I'm completely new to the Traveller and I just started gming my first game. And I ran across a questions (that i couldn't find answer in rulebook) about Jumps that would be quite significant in terms where characters can travel and where not.
So the standard free trader comes with 22 tons of fuel. Good for one Jump and two weeks of operations. However, that's only for Jump 1. What if players want to get to the planet that is 2 parsecs away (and in middle there is empty hex in map). Can they take another 20 tons of fuel in cargo hold; Jump to the empty hex, then fill the fuel tanks from cargo bay and jump again?
I'm completely new to the Traveller and I just started gming my first game. And I ran across a questions (that i couldn't find answer in rulebook) about Jumps that would be quite significant in terms where characters can travel and where not.
So the standard free trader comes with 22 tons of fuel. Good for one Jump and two weeks of operations. However, that's only for Jump 1. What if players want to get to the planet that is 2 parsecs away (and in middle there is empty hex in map). Can they take another 20 tons of fuel in cargo hold; Jump to the empty hex, then fill the fuel tanks from cargo bay and jump again?