Hopeless said:
Dan True said:
danskmacabre said:
Me and Mixster was working on a Legend modern - which could be used for scifi also. We're not working on it at the moment, but if anyone is interested in helping we will probably get back to it soon.
I don't think Mongoose will make sci-fi (although they might do Modern), as it can almost only take away customer base from Traveller.. but I don't rightly know.
- Dan
Definitely interested have you given any thought as to where you'd set your first concept for a Modern-Legend setting?
My setting was called Runequest 2012. But I guess it could be renamed the legend of 2012. The idea was that as the year became 2012, god died. He had been dying for years. But at the end he finally gave out. Now god hadn't been a big force in peoples live, his main job was managing the faith of people and directing it, so the power would not be used for silly things.
The idea was that this "god" was both the Christian, Muslim, Mayan and whatever faith you have god. But he just showed different aspects and directed all that power to himself. The idea that he was omnipotent was wrong, but he was the most powerful being in existence.
Anyway, since his death, faith ran wild. And fame and affection was close in likelyness to faith and belief. Thus, super-stars actually became super. The intro scenario was called "Return of the King", and was about Elvis coming back to life from the gathered belief that he never died (yes the campaign was supposed to be rather goofy). The idea would be that when you had a pact the target of your pact would be the one giving you spells, and he would get your dedicated POW as extra MP to give you those spells with. So idols would sort of be Magic Point Banks, that would trade spells for magic points.
Now as this power runs hay-wire, and Justin Bieber gets mindboggling powers. The world kindda goes bananas in a war between different believers. People start spotting aliens, and hearing rumours of magic, and suddenly everything is just weird and the other magic systems seep in, that would be when the players discover what god was using all that power to keep at bay, changing the pace into a much more epic game.
It wasn't really created as a setting as much as created as a single campaign setting, with the ending being the players possibly ascending to be new gods. But I guess it could be re-written into a setting.
Also, I'm in on Alex_greenes ideas. Atm, we just have some 15 guns with different stats, and they have been made mostly by me and a wikipedia index of firearms, and looking up their stopping power, calibre, and effective range.
All the other items would be quite easy to work out how it works in a game. If you bring internet to the table, you could just google when something was made/how common it was in a certain time period to set it up.
The deal is to get worked in combat manoeuvres. The combat manoeuvres as they are have a hard time accomodating to ranged combat. Few of them, except impale, choose- and stun location make much sense for firing with a firearm.
Also, we need to find out a way to work in auto-fire weapons. Atm. Dan doesn't want it to just give you a larger chance to hit. I don't care either way, I wanted it to be something rookies do, and not something trained professional do (since I've never held a gun, and I figure that if given one, I'd start firing full burst at most chances untill I learned how to handle one) I think the idea was to make Auto-Fire decrease your chance to hit, or set a maximum chance for hitting something.
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So all in all, we all know about the gear you can get in a modern setting, but none of us really know alot about how a firefight goes down. Dan and I wanted to make it cinematic, but at least slightly realistic, so I guess watching a lot of action movies would be a good source of inspiration.
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I'm neither for or opposed to the idea of Pay Pal. I don't really need the money it would get so I guess I would just keep making it for free, and if we never got around to finish it I would feel back for taking peoples money.
Although a few extra dollars is never bad.