alex_greene
Guest
I find all the emphases on spaceship hulls, armour, turrets, weaponry and war somewhat tiresome at times. If I wanted a game of endless space wars, I'd hire a video game.
What other kinds of scenarios would you like me to write in Traveller? Some of my inspirations are listed below.
- The Body In The Library, by Agatha Christie
- "The City On The Edge Of Forever," Harlan Ellison
- "Marionettes, Inc.". by Ray Bradbury
- "The Borderlands of Sol" (the short story - I'm not suggesting setting a scenario at Terra/Sol), Larry Niven
- The Magician, by W Somerset Maugham
- Stranger In A Strange Land, Heinlein
- Lucifer's Hammer, Larry Niven
- The Left Hand of Darkness and The Dispossessed, by Ursula K LeGuin
- Lifeforce by Colin Wilson
After my Traveller scenario in Signs & Portents, The Thing In The Pit, saw publication, I found myself wondering what else I could do for Traveller, that would retain the SF elements without delving into the realm of fantasy, while at the same time steering away from endless wars and battles and missiles.
Hence, the question. What do you want?
What other kinds of scenarios would you like me to write in Traveller? Some of my inspirations are listed below.
- The Body In The Library, by Agatha Christie
- "The City On The Edge Of Forever," Harlan Ellison
- "Marionettes, Inc.". by Ray Bradbury
- "The Borderlands of Sol" (the short story - I'm not suggesting setting a scenario at Terra/Sol), Larry Niven
- The Magician, by W Somerset Maugham
- Stranger In A Strange Land, Heinlein
- Lucifer's Hammer, Larry Niven
- The Left Hand of Darkness and The Dispossessed, by Ursula K LeGuin
- Lifeforce by Colin Wilson
After my Traveller scenario in Signs & Portents, The Thing In The Pit, saw publication, I found myself wondering what else I could do for Traveller, that would retain the SF elements without delving into the realm of fantasy, while at the same time steering away from endless wars and battles and missiles.
Hence, the question. What do you want?