RuneQuestion Companion Question: Potions and Alchemy

philreed

Mongoose
On p. 43 of the RuneQuest Main Rulebook, the text states: "Magical potions can often be bought in large settlements, brewed by those skilled in alchemy (this process is covered in the RuneQuest Companion)."

Can someone point me to the correct page in the RuneQuest Companion? I'm unable to find it after repeated searches.
 
It was pulled and will appear in a later supplement.

That's what someone said here some time ago.

What I think will happen is that we'll get rules for, say, brewing healing potions and poisons but no Herbalist or Alchemist professions and no add-on skills for healers and suchlike. Then in another supplement we'll get rules for some other types of potion, but not antidotes and perhaps a Legendary Ability. Then in another supplement, we'll get acids and a profession writeup. Finally, in another supplement we'll get the extra rules that we needed in the first writeup to use Alchemy properly.
 
soltakss said:
What I think will happen is that we'll get rules for, say, brewing healing potions and poisons but no Herbalist or Alchemist professions and no add-on skills for healers and suchlike. Then in another supplement we'll get rules for some other types of potion, but not antidotes and perhaps a Legendary Ability. Then in another supplement, we'll get acids and a profession writeup. Finally, in another supplement we'll get the extra rules that we needed in the first writeup to use Alchemy properly.

Is it just me or people are getting fed up of having the quarter of the tenth of the rules needed to play ?

D20 is expecting the DM to buy 3 books to play (PHB, DMG, MM) but they were available at the same time.

I have the feeling that Mongoose is spreading the content even more...

Please tell me I'm wrong.

W.
 
warzen said:
Please tell me I'm wrong.

O.K. I am always happy to oblidge.

Your Wrong.

Really though. I think a lot of systems ship without rules for things like Alchemy in the core rulebook. The problem Mongoose has is they keep saying in one book that the rules for widgets is going to be in book X, and when book X comes out lo and behold no widgets.

Other than the core/companion complaint, I think it is not fair to say all the rules are spread out for MRQ. Glorantha certainly has all the rules spread out, all the Magic systems for Glorantha are spread out over 5 books (and even if you count Folk Magic as uneccessary the other systems are spread over 4 books).

Lankhmar and Hyborea on the other hand should be playable with just the core rules and one sourcebook (both of them will have their magic system right in the first sourcebook). Possibly the Companion as well.
 
It was pulled and will appear in a later supplement.

That's what someone said here some time ago.

Tha would've been me, I e-mailed Matthew (Sprange) with the question and he said they felt they needed more work so they pulled them. Which seems fair enough. Especially, given the flak they've had over other stuff which people feel doesn't work, including from me before anyone says anything :D. As to when & where they will turn up they didn't say. I wouldn't die of shock if we saw a Companion II or something similar released at some point next year, but that's just speculation on my part.

Please tell me I'm wrong.


O.K. I am always happy to oblidge.

Your Wrong.

Have to agree with Rurik on this one, the Core Rules/Companion do pretty much stand alone. Having said that, the spread of rules across lots of small books does make the game feel a bit like a "Part Work Magazine" :lol:
 
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