Utgardloki
Mongoose
I'm working on how to determine skills for modern-era PCs. To do so I need to come up with a list for what an adult in a modern, industrial society would probably know. Note that this applies to PCs who can be assumed to have been motivated enough not to blow off school and pick up at least these skills. NPCs might be missing some skills, and PCs who want to can shift points from these skills to other skills to indicate an incomplete education.
I've come up with the following list of the basics that a modern character with some motivation would have when she graduates from High School:
Drive Automobile: +20%*
Lore (World) +20%
Lore (Science) +5%
Math +10%
Speak Native Language Int * 10%
Read Native Language Int * 10%**
Breadth of Knowledge: 10 x Int in skill points that can be divided among different skills, with no more than 20 points going to any particular skill.
* Drive Automobile is a specialization of the Driving skill. If a character has at least 20% in the skill, a Driving skill is not required for basic manuevers. If a character has less than 20%, a skill roll may be required. Drive Automobile can be added to Driving to make a skill roll when driving an automobile or light truck such as a pickup truck or minivan. Drive Automobile does not allow one to drive a stick-shift without a driving roll, but someone with 10% in Drive Automobile can add 10% to her effective Drive Stick-Shift score to determine if she has to make basic manuevers.
** I've been debating with myself whether a high school graduate's skill in Read Native Language should be 5 * Int or 10 * Int.
Thoughts, feelings, cries of outrage?
I've come up with the following list of the basics that a modern character with some motivation would have when she graduates from High School:
Drive Automobile: +20%*
Lore (World) +20%
Lore (Science) +5%
Math +10%
Speak Native Language Int * 10%
Read Native Language Int * 10%**
Breadth of Knowledge: 10 x Int in skill points that can be divided among different skills, with no more than 20 points going to any particular skill.
* Drive Automobile is a specialization of the Driving skill. If a character has at least 20% in the skill, a Driving skill is not required for basic manuevers. If a character has less than 20%, a skill roll may be required. Drive Automobile can be added to Driving to make a skill roll when driving an automobile or light truck such as a pickup truck or minivan. Drive Automobile does not allow one to drive a stick-shift without a driving roll, but someone with 10% in Drive Automobile can add 10% to her effective Drive Stick-Shift score to determine if she has to make basic manuevers.
** I've been debating with myself whether a high school graduate's skill in Read Native Language should be 5 * Int or 10 * Int.
Thoughts, feelings, cries of outrage?