Turloigh said:Sorry, but I suppose I sort of missed the point. What IS the basic idea? What does "Living City" mean?
I gather it's some sort of a shared setting with contributions from many sides, but how is it supposed to work?
And I took a completely different meaning, one more closely related to the RPGA "Living" campaigns where characters can be taken from GM to GM at different conventions, clubs or home and keep developing _that_ character ina coherent framework. I wasn't thinking of another "Thieves World"/Sanctuary at all!!Turloigh said:Sorry, but I suppose I sort of missed the point. What IS the basic idea? What does "Living City" mean?
I gather it's some sort of a shared setting with contributions from many sides, but how is it supposed to work?
So, is THAT what the OP meant?logan400k said:A Living Version of Runequest could be fairly interesting in concept but there is a great deal of work that goes into a successful "Living" or persistant campaign.
Don't know.... Tienaka?Turloigh said:So, is THAT what the OP meant?
Gutboy said:RQ might have a large fan base, but that same base is mostly older, crusty RPG vets from the 80's. Todays game settings are much more action packed and cinematic. I'm sure Mongoose will modernize the system but I doubt there are enough Con going fans out there (at least at first) to support a Con living city.
Archer said:32 years old here, and well, not that I have partaken in any living campaigns, but that is mostly because there are none running where I live, so it is kind of tough getting into one. Otherwise I would have liked to participate in The Living Force campaign.
Gutboy said:Archer said:... not that I have partaken in any living campaigns, but that is mostly because there are none running where I live, so it is kind of tough getting into one. Otherwise I would have liked to participate in The Living Force campaign.
Actually, if you have an established group, I believe that living campaigns can be run out of the house with adventures sent to the DM.
Gutboy said:Archer said:32 years old here, and well, not that I have partaken in any living campaigns, but that is mostly because there are none running where I live, so it is kind of tough getting into one. Otherwise I would have liked to participate in The Living Force campaign.
Actually, if you have an established group, I believe that living campaigns can be run out of the house with adventures sent to the DM. I don't know if your still intestested but you could contact RPGA and find out. I think the later "living" campaigns did not require CON attendence.
Halfbat said:Gutboy said:Archer said:... not that I have partaken in any living campaigns, but that is mostly because there are none running where I live, so it is kind of tough getting into one. Otherwise I would have liked to participate in The Living Force campaign.
Actually, if you have an established group, I believe that living campaigns can be run out of the house with adventures sent to the DM.
If there's none running nearby, Archer, you can still generate a character and turn up where you can find one (you're welcome to one of our sporadic home LG games) and just keep the character for the next possible game you can play. LG isn't quite the same as LF, but you don't have to play all the scenarios in a thread and can just play when you can (e.g. as our group has a variety of non-Con attendees, partial-Con attendees and semi-frequent-Conpeeps we have sort out what scenarios haven't been played and take the best we can for a home game. There is a background running within which the adventures are based but you can choose to focus mainly on just character building.
The RPGA page is easily contactable from the Wizards D&D page.