Sir Hackalot
Mongoose
Are we doing something wrong?
I have been in an on-again-off again, Runequest 3rd Edition (Avalon Hill version) for some time now. Maybe say 6 months if we played it consistently. So far I sort of like the setting of Glorantha and I find it be a very welcome change from the standard D&D style campaign. Unfortunately I really have to say that I have grown to depise the combat system. As IT TAKES FOREVER!
Nearly every combat we get involved in takes up an entire game session to resolve. It just seems to be way too heavily structured, so much so that I find myself preferring D&D combat just because it is faster in comparison. I think that the whole strike ranks element is what drags it down so much, but when I mention this to Gary, my GM he looks at me like I'm crazy.
So are we missing something? Has anyone else experienced this as well? Does the new Mongoose/Runequest help with this?
I have been in an on-again-off again, Runequest 3rd Edition (Avalon Hill version) for some time now. Maybe say 6 months if we played it consistently. So far I sort of like the setting of Glorantha and I find it be a very welcome change from the standard D&D style campaign. Unfortunately I really have to say that I have grown to depise the combat system. As IT TAKES FOREVER!
Nearly every combat we get involved in takes up an entire game session to resolve. It just seems to be way too heavily structured, so much so that I find myself preferring D&D combat just because it is faster in comparison. I think that the whole strike ranks element is what drags it down so much, but when I mention this to Gary, my GM he looks at me like I'm crazy.
So are we missing something? Has anyone else experienced this as well? Does the new Mongoose/Runequest help with this?