The Drakh as they stand right now can be a little problematic to play. A trick fleet for sure but maybe a little too trick. I've won enough games playing them but I've probably lost some that I shouldn't have. As it stands now the whole fleet is dependent on Precise, you don't get crits you'll get chewed up. They are fun to play and their combination of abilities sets them apart from the "core" fleets.
What do you think the biggest liability of the Drakh is? What could improve to make them more balanced against other fleets? I'm on the fence, maybe an increase in neutron cannon AD across the board would solve everything, maybe an improvement in how the GEG works. For this poll I'll go with higher AD on the beams, seems like a decent quick fix.
And no matter what, I think they need their list expanded, more ships would be good. If there was a bigger fleet list with say, 3 or 4 more specialized ships, I think the weaknesses of the Drakh wouldn't be so pronounced.
What do you think?
What do you think the biggest liability of the Drakh is? What could improve to make them more balanced against other fleets? I'm on the fence, maybe an increase in neutron cannon AD across the board would solve everything, maybe an improvement in how the GEG works. For this poll I'll go with higher AD on the beams, seems like a decent quick fix.
And no matter what, I think they need their list expanded, more ships would be good. If there was a bigger fleet list with say, 3 or 4 more specialized ships, I think the weaknesses of the Drakh wouldn't be so pronounced.
What do you think?