Pure Faction bonus/Mixed Factions

Paladin

Mongoose
1. Do the advanced rules provide any faction specific bonus?

2. Are their any rules against/penalties for mixing forces?
 
[joke]
Any game involving US and British forces, roll 1D6 before the game for each british vehicle. On a roll of 6, its been shot by an over-excited national guardsman and is destroyed before the game starts.
 
Paladin said:
1. Do the advanced rules provide any faction specific bonus?

2. Are their any rules against/penalties for mixing forces?


That joke was very funny, I admit but getting back to the original question, are there?
 
There will be faction sections in the Main rulebook, indicating what you can take in a particular platoon (ie. USMC infantry platoon, EFTF armour platoon, etc.) I believe there will also be some special unit upgrad options. I don't know that there will be a lot of difference, however.
 
Maybe some sort of penalty to determine who activates first, for mixed forces ?

Thats assuming forces can be mixed at all. I was under the impression that everyone is fighting everyone
 
weasel_fierce said:
I was under the impression that everyone is fighting everyone

It's a clusterf**k and you're recieving, no lube. This game reminds me of Matt Reilly's Ice Station. USMC Force Recon, British SAS and French Foreign Legion all converge on the same spot in Antartica to lay claim to a crashed alien spacecraft. Mayhem and giggles ensue. :D
 
Jeez, what a crap book THAT was. Had "please, please give me a movie deal" written all over it. Plastic characters, daft situations, blatant raciscm (or just plain stoopidity) on the part of the author at the end :)

Fun source material for "pulp" scenarios though :D
 
On that line of thought,
Maybe the Trait


Well Oiled Machine

If all units are from the same Branch of Service from the Same Country, will be able to add 1 to the Setup and Deployment rolls.

This shows that a force made up of differing groups has a slight disadvantage, be it in culture clashes, lang, or just the Acronomicon not being 100% the same.


Only a slight disadvantage as the force has trained at some level together, if it was an adhoc scenario say British & USMC, banding together against a large MEA force, then perhaps in that case another option would be used.

Perhaps, MEA forces pick a table edge, then the USMC & British forces setup on the other, then the MEA chooses to move 1st or have the other side go.

You could make it worse, but that should be a fair atvantage for a game.

Lee
 
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