Pre-measuring question.

Gray Dagon

Mongoose
I have a question about what can be pre-measured in ACTA. The section on pg 3 of the rules states "You are allowed to pre-measure distances and ranges at any time in A Call to Arms. Spacecraft have very advanced computer and sensor systems, allowing their Captains to precisely judge how to manoeuvre and when to unleash a devastating salvo."

What happened during a game was that I laid out a fire arc template to make sure my Xeel carrier could use SM movement and escape the front arc of a Demos. My opponent read the above section I said I couldn't measure fire arcs. I disagreed but moved the ship back to the position it was in. I would appreicate an offical answer as well as discussion on this.
 
Mine is not official but I would say it would fall in the range part of the rule. I dont see anything wrong with it. We allow all measurements, including templates of which target willget the best result for the shot.
 
You can pre-measure anything - ranges, arcs, movement, all three combined. Players often lay out their movement and turns with dice, figuring out whether they will be able to shoot or not and the optimum spot to be in to give maximum firepower in all arcs and take minimum fire in return.
 
Were you measuring your arc or his? In our group measuring your is absolutely within the rules, but measuring his considered bad form. Does it go against RAW? Maybe, but we all tend to think it is what was intended.
 
Read as written or rules as written (take your pcik)

It means playing the rules exactly as they are written in the book and rules issues being solved by reading exactly from the rulebook. GW take this approach to their games (not that it helps all that much).
 
If either side was playing with counters, the arcs would be on the table for all to see.

Since the rulebook includes conters with arcs, you are applying RAW. :D
 
I think the rule in this case should be decided between the players at the beginning of next game. If something new comes up during the current game, either agree on one interpretation or make a die roll. Let Fate be your Referee. :)

James / Nezeray
 
armbarred said:
Were you measuring your arc or his? In our group measuring your is absolutely within the rules, but measuring his considered bad form. Does it go against RAW? Maybe, but we all tend to think it is what was intended.

Why is measuring your opponents arc considered "bad form"? I don't have an issue with it. At the ranges that you are at, arcs are pretty huge. If it is not excessively slowing down the game, I don't have an issue with it.


Dave
 
In our experience it does slow down the game, and quite honestly I think estimating which arc you are in is sufficient. If we go by the fluff, the sensors on your ship shouldn't know what weapons your opponent can bring into play onto you.

It's just a personal opinion generally, but it's what our entire group all seems to share.
 
Allowing measuring of anything you like, makes the game more tactical and less guesswork. That is a good thing IMO. And fluff-wise you would know what weapons your opponent has, I'm sure the EA has extensive computer files on all Centauri ships, etc.
 
We do allow measuring of whatever is wanted/needed.
In fact what matters is your intention, if you declare that you're boresighting
my ship or that it's in your F/S arc limit then it is.
(of course within your allowed range/turn etc ...)

We all now that minis or counters may move during a game (meaning not voluntary move ...) so it's better to rely on players intentions (let's even say a little role play of it) than on a strict measuring of every millimeter.

Just my half of euro ;-)
 
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