One of my players wishes to play a pict.
Since I don't plan on running a pictish campaign, this means he will be adventuring in civilised lands, with a bunch of non-picts.
How does this sound as a justification?
*****
The Ghost Eagles were a tribe of Picts who formed a truce with a small Tauran settlement.
Each would respect the others borders, and the Taurans traded metal weapons for furs and game. Whilst the Ghost Eagles got more benefit from this trade, the Taurans benefited greatly by having a buffer zone of non-hostile picts between them and the wilderness.
The improved weaponry that the Ghost Eagles then had access to gave them an advantage over their neighbours, and their tribe began to expand.
Unfortunately, their trade with the outlanders was abhored by the other tribes which made it very easy for a pictish chieftain to unite many tribes behind him in an attack on the "traitors" and then onwards into the Tauran settlement.
The slaughter was great, and the survivors few. Surviving Taurans were able to return to other tauran settlements, but surving Ghost Eagleswere not so lucky.
Reviled and made outcast by their own kind, and yet distrusted as murderous savages by civilised folk, the survivors of the Ghost Eagle tribe was scattered to the four winds, shifting from place to place in order to survive, never able to stay in one place for too long.
Ghost Eagles share the characteristics of picts, but are more likely to weild metal versions of traditional pictish weapons, and they tend to wear more civilised clothing. They are still obvious picts, but by dressing in normal clothing they can at least mingle with "civilised" folks, whilst a near-naked savage wouldn't get through the city gates.
Since I don't plan on running a pictish campaign, this means he will be adventuring in civilised lands, with a bunch of non-picts.
How does this sound as a justification?
*****
The Ghost Eagles were a tribe of Picts who formed a truce with a small Tauran settlement.
Each would respect the others borders, and the Taurans traded metal weapons for furs and game. Whilst the Ghost Eagles got more benefit from this trade, the Taurans benefited greatly by having a buffer zone of non-hostile picts between them and the wilderness.
The improved weaponry that the Ghost Eagles then had access to gave them an advantage over their neighbours, and their tribe began to expand.
Unfortunately, their trade with the outlanders was abhored by the other tribes which made it very easy for a pictish chieftain to unite many tribes behind him in an attack on the "traitors" and then onwards into the Tauran settlement.
The slaughter was great, and the survivors few. Surviving Taurans were able to return to other tauran settlements, but surving Ghost Eagleswere not so lucky.
Reviled and made outcast by their own kind, and yet distrusted as murderous savages by civilised folk, the survivors of the Ghost Eagle tribe was scattered to the four winds, shifting from place to place in order to survive, never able to stay in one place for too long.
Ghost Eagles share the characteristics of picts, but are more likely to weild metal versions of traditional pictish weapons, and they tend to wear more civilised clothing. They are still obvious picts, but by dressing in normal clothing they can at least mingle with "civilised" folks, whilst a near-naked savage wouldn't get through the city gates.