badside bill
Mongoose
Ok took a quick browse on the new MRQ Companion book and i was just wondering a bit about the fear spell.
now the spellresisting system has been changed into a skill called persistence. but is this a skill which you can choose to use or is it a somewhat a skill which automatically sets in?
If this is a skill which you can choose to use or not use, then what strikes me is that if someone cast the spell fear on a character and the character chooses not to use the persistence skill, nothing dangerous happens right? he just scrambles off in fear and thats it right? what do you guys say?
the spell becomes dangerous because of the persistance skill and i think that makes it a bit weird. furthermore it doesen`t say anything about the persistence is a controllable skill or not. but when you put it up as a skill i get this image of it as something which you choose to do or not..
but i don`t know, what is the general opinion about this?
now the spellresisting system has been changed into a skill called persistence. but is this a skill which you can choose to use or is it a somewhat a skill which automatically sets in?
If this is a skill which you can choose to use or not use, then what strikes me is that if someone cast the spell fear on a character and the character chooses not to use the persistence skill, nothing dangerous happens right? he just scrambles off in fear and thats it right? what do you guys say?
the spell becomes dangerous because of the persistance skill and i think that makes it a bit weird. furthermore it doesen`t say anything about the persistence is a controllable skill or not. but when you put it up as a skill i get this image of it as something which you choose to do or not..
but i don`t know, what is the general opinion about this?