blackphoenix
Mongoose
Ok, here you go, let me know what you guys think of this version of my Pak'ma'ra fleet list.
Race Rules:
-1 to Pak'ma'ra initiative.
Interceptors: Pak'ma'ra use a plasma web to negate some incoming shots, these are treated as normal interceptors for all intents and purposes.
Class/PL: Por'fa'tis/Patrol (3x per PL)
Speed: 10
Service: 2195
Hull: 4
Dogfight: +0
Dodge: +3
Weapons-----------Range---Arc---AD-----Special
-Light Plasma Gun---2------T-----1-----AP, Twin-Linked
Class/PL: Sho'bog'na/Patrol
Speed: 12
Turns: 1/90
Service: 2188
Hull: 4
Damage: 8/2
Crew: 10/2
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Medium Plasma------8------F-----4-----AP
-Medium Plasma------8------P-----2-----AP
-Medium Plasma------8------S-----2-----AP
-Medium Plasma------8------A-----4-----AP
Class/PL: Tra'shu'li/Skirmish
Speed: 10
Turns: 2/45
Service: 2195
Hull: 5
Damage: 15/4
Crew: 18/4
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Heavy Plasma------12------F-----2-----AP, DD
-Medium Plasma------8------F-----6-----AP
-Medium Plasma------8------P-----2-----AP
-Medium Plasma------8------S-----2-----AP
-Medium Plasma------8------A-----2-----AP
Class/PL: Ar'tees/Skirmish
Speed: 10
Turns: 2/45
Service: 2195
Hull: 5
Damage: 15/4
Crew: 18/4
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----6-----AP,DD
Class/PL: Thor'ka/Skirmish
Speed: --- Defense Platform
Turns: ---
Service: 2223
Hull: 4
Damage: 12/3
Crew: ---
Special: Interceptors 2
Weapons-----------Range---Arc---AD-----Special
Ranged Fuser-------25------T-----1-----AP, DD, Beam
-Medium Plasma------8------T-----2-----AP
Class/PL: Sim'sall'e/Raid
Speed: 8
Turns: 1/45
Service: 2195
Hull: 5
Damage: 34/9
Crew: 45/10
Special: Interceptors 2
Weapons-----------Range---Arc---AD-----Special
-Heavy Plasma------12------F-----6-----AP, DD
-Heavy Plasma------12------P-----2-----AP, DD
-Heavy Plasma------12------S-----2-----AP, DD
-Medium Plasma------8------P-----4-----AP
-Medium Plasma------8------S-----4-----AP
Class/PL: Sim'tor'ka/Raid
Speed: 8
Turns: 1/45
Service: 2190
Hull: 5
Damage: 34/9
Crew: 45/10
Special: Interceptors 2, Jump Point, Scout
Weapons-----------Range---Arc---AD-----Special
-Medium Plasma------8------F-----8-----AP
-Medium Plasma------8------P-----6-----AP
-Medium Plasma------8------S-----6-----AP
Class/PL: Urik'hal/Raid
Speed: 12
Turns: 2/45
Service: 2252
Hull: 5
Damage: 28/6
Crew: 32/6
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Dual Plasma Stream-10-----F-----4-----AP, Beam
-Heavy Plasma-------12-----F-----6-----AP, DD
-Medium Plasma------8------P-----4-----AP
-Medium Plasma------8------S-----4-----AP
Class/PL: Urik'tal/Raid
Speed: 12
Turns: 2/45
Service: 2252
Hull: 5
Damage: 28/6
Crew: 32/6
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----8-----AP,DD
-Medium Plasma------8------F-----8-----AP
Class/PL: Thar'not'ak/Battle
Speed: 7
Turns: 1/45
Service: 2248
Hull: 5
Damage: 45/8
Crew: 55/10
Special: Interceptors 3
Weapons-----------Range---Arc---AD-----Special
-Mega Plasma--------18-----F-----8-----SAP, DD
-Heavy Plasma-------12-----F-----6-----AP, DD
-Mega Plasma--------18-----P-----4-----SAP, DD
-Mega Plasma--------18-----S-----4-----SAP, DD
-Mega Plasma--------18-----S-----4-----SAP, DD
Class/PL: Resh'kas'u/Battle
Speed: 8
Turns: 1/45
Service: 2195
Fighters: 4 Flights
Hull: 5
Damage: 42/8
Crew: 50/8
Special: Interceptors 2, Jump Point, Carrier 2
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----4-----AP, DD
-Heavy Plasma-------12-----F-----4-----AP, DD
-Medium Plasma------8------P-----8-----AP
-Medium Plasma------8------S-----8-----AP
-Heavy Plasma-------12-----A-----4-----AP, DD
Class/PL: Sashul'kur/Battle
Speed: 8
Turns: 2/45
Service: 2224
Hull: 5
Damage: 42/8
Crew: 50/8
Special: Interceptors 2, Jump Point
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----6-----AP, DD
-Plasma Stream------10-----F-----8-----AP, Beam
Class/PL: Sashul'kur/War
Speed: 6
Turns: 1/45
Service: 2244
Hull: 5
Damage: 65/18
Crew: 85/20
Special: Interceptors 4, Jump Point
Weapons-----------Range---Arc---AD-----Special
-Fuser--------------20-----F-----6-----SAP, DD, Beam, SL
-Mega Plasma--------18-----F-----10----SAP, DD
-Medium Plasma------8------F-----5-----AP
-Medium Plasma------8------P-----10----AP
-Medium Plasma------8------S-----10----AP
-Medium Plasma------8------A-----5-----AP
-Heavy Plasma-------12-----A-----4-----AP, DD
Class/PL: Pshul'tau/War
Speed: 6
Turns: 1/45
Service: 2245
Fighters: 6 Flights
Hull: 5
Damage: 65/18
Crew: 85/20
Special: Interceptors 4, Jump Point, Carrier 2
Weapons-----------Range---Arc---AD-----Special
-Mega Plasma--------18-----F-----6-----SAP, DD
-Heavy Plasma-------12-----F-----6-----AP, DD
-Medium Plasma------8------F-----4-----AP
-Medium Plasma------8------P-----8-----AP
-Medium Plasma------8------S-----8-----AP
-Medium Plasma------8------A-----4-----AP
-Heavy Plasma-------12-----F-----4-----AP, DD
Race Rules:
-1 to Pak'ma'ra initiative.
Interceptors: Pak'ma'ra use a plasma web to negate some incoming shots, these are treated as normal interceptors for all intents and purposes.
Class/PL: Por'fa'tis/Patrol (3x per PL)
Speed: 10
Service: 2195
Hull: 4
Dogfight: +0
Dodge: +3
Weapons-----------Range---Arc---AD-----Special
-Light Plasma Gun---2------T-----1-----AP, Twin-Linked
Class/PL: Sho'bog'na/Patrol
Speed: 12
Turns: 1/90
Service: 2188
Hull: 4
Damage: 8/2
Crew: 10/2
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Medium Plasma------8------F-----4-----AP
-Medium Plasma------8------P-----2-----AP
-Medium Plasma------8------S-----2-----AP
-Medium Plasma------8------A-----4-----AP
Class/PL: Tra'shu'li/Skirmish
Speed: 10
Turns: 2/45
Service: 2195
Hull: 5
Damage: 15/4
Crew: 18/4
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Heavy Plasma------12------F-----2-----AP, DD
-Medium Plasma------8------F-----6-----AP
-Medium Plasma------8------P-----2-----AP
-Medium Plasma------8------S-----2-----AP
-Medium Plasma------8------A-----2-----AP
Class/PL: Ar'tees/Skirmish
Speed: 10
Turns: 2/45
Service: 2195
Hull: 5
Damage: 15/4
Crew: 18/4
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----6-----AP,DD
Class/PL: Thor'ka/Skirmish
Speed: --- Defense Platform
Turns: ---
Service: 2223
Hull: 4
Damage: 12/3
Crew: ---
Special: Interceptors 2
Weapons-----------Range---Arc---AD-----Special
Ranged Fuser-------25------T-----1-----AP, DD, Beam
-Medium Plasma------8------T-----2-----AP
Class/PL: Sim'sall'e/Raid
Speed: 8
Turns: 1/45
Service: 2195
Hull: 5
Damage: 34/9
Crew: 45/10
Special: Interceptors 2
Weapons-----------Range---Arc---AD-----Special
-Heavy Plasma------12------F-----6-----AP, DD
-Heavy Plasma------12------P-----2-----AP, DD
-Heavy Plasma------12------S-----2-----AP, DD
-Medium Plasma------8------P-----4-----AP
-Medium Plasma------8------S-----4-----AP
Class/PL: Sim'tor'ka/Raid
Speed: 8
Turns: 1/45
Service: 2190
Hull: 5
Damage: 34/9
Crew: 45/10
Special: Interceptors 2, Jump Point, Scout
Weapons-----------Range---Arc---AD-----Special
-Medium Plasma------8------F-----8-----AP
-Medium Plasma------8------P-----6-----AP
-Medium Plasma------8------S-----6-----AP
Class/PL: Urik'hal/Raid
Speed: 12
Turns: 2/45
Service: 2252
Hull: 5
Damage: 28/6
Crew: 32/6
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Dual Plasma Stream-10-----F-----4-----AP, Beam
-Heavy Plasma-------12-----F-----6-----AP, DD
-Medium Plasma------8------P-----4-----AP
-Medium Plasma------8------S-----4-----AP
Class/PL: Urik'tal/Raid
Speed: 12
Turns: 2/45
Service: 2252
Hull: 5
Damage: 28/6
Crew: 32/6
Special: Interceptors 1
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----8-----AP,DD
-Medium Plasma------8------F-----8-----AP
Class/PL: Thar'not'ak/Battle
Speed: 7
Turns: 1/45
Service: 2248
Hull: 5
Damage: 45/8
Crew: 55/10
Special: Interceptors 3
Weapons-----------Range---Arc---AD-----Special
-Mega Plasma--------18-----F-----8-----SAP, DD
-Heavy Plasma-------12-----F-----6-----AP, DD
-Mega Plasma--------18-----P-----4-----SAP, DD
-Mega Plasma--------18-----S-----4-----SAP, DD
-Mega Plasma--------18-----S-----4-----SAP, DD
Class/PL: Resh'kas'u/Battle
Speed: 8
Turns: 1/45
Service: 2195
Fighters: 4 Flights
Hull: 5
Damage: 42/8
Crew: 50/8
Special: Interceptors 2, Jump Point, Carrier 2
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----4-----AP, DD
-Heavy Plasma-------12-----F-----4-----AP, DD
-Medium Plasma------8------P-----8-----AP
-Medium Plasma------8------S-----8-----AP
-Heavy Plasma-------12-----A-----4-----AP, DD
Class/PL: Sashul'kur/Battle
Speed: 8
Turns: 2/45
Service: 2224
Hull: 5
Damage: 42/8
Crew: 50/8
Special: Interceptors 2, Jump Point
Weapons-----------Range---Arc---AD-----Special
-Plasma Accelerator-12-----F-----6-----AP, DD
-Plasma Stream------10-----F-----8-----AP, Beam
Class/PL: Sashul'kur/War
Speed: 6
Turns: 1/45
Service: 2244
Hull: 5
Damage: 65/18
Crew: 85/20
Special: Interceptors 4, Jump Point
Weapons-----------Range---Arc---AD-----Special
-Fuser--------------20-----F-----6-----SAP, DD, Beam, SL
-Mega Plasma--------18-----F-----10----SAP, DD
-Medium Plasma------8------F-----5-----AP
-Medium Plasma------8------P-----10----AP
-Medium Plasma------8------S-----10----AP
-Medium Plasma------8------A-----5-----AP
-Heavy Plasma-------12-----A-----4-----AP, DD
Class/PL: Pshul'tau/War
Speed: 6
Turns: 1/45
Service: 2245
Fighters: 6 Flights
Hull: 5
Damage: 65/18
Crew: 85/20
Special: Interceptors 4, Jump Point, Carrier 2
Weapons-----------Range---Arc---AD-----Special
-Mega Plasma--------18-----F-----6-----SAP, DD
-Heavy Plasma-------12-----F-----6-----AP, DD
-Medium Plasma------8------F-----4-----AP
-Medium Plasma------8------P-----8-----AP
-Medium Plasma------8------S-----8-----AP
-Medium Plasma------8------A-----4-----AP
-Heavy Plasma-------12-----F-----4-----AP, DD