Narn Vs Crusade
5 War- annihilation
Primary Purpose.. test CBD for Narn
Narn
Admiral-Inspired Command, Legendary Tactician, Operational Control
GTal+Admiral
3 GQuans
4 Varnics
2 DagKars
2 ShoKars
4 KaTan
1 Warlock
2 Omegas
4 Apollo Bombardment
2 Delphi
4 Chronos
of all the crap on the board it was probably the admiral that won the game and the fact that we were a bit rushed and wanted the shooting to start
with Narn +6 Ini vs +4 earth, Narn won setup, 1st and 2nd turn(die rolls before mods N/E 7/7 6/7 7/8) at which point the Warlock was dead and narn was up +6 to +2
we each had 6 low lvl ini sinks but narn was up 3 squads to earth 2, really earth should of all stopped and broke some of his squads the first turn but he was hoping to take out some KaTans so almost all the big guns was shootng in turn one as we were only 36" apart
so first turn funness
Admiral GKrak managed to pull off a combined all Ahead with a TTT on one of the Omegas, as the warlock and omegas were trying to scramble so the major shooting on the narn side consisted of 2 Gquans on the warlock and the Gquan Gtal on an omega plus all Oshot Emines capturing those 2 vessels and 2 chronos
the one omega was crippled adrift and down 2AD, the warlock weathered the storm hurt but still functioning, later losing its port side weaponry to Varnic ITorps, by the end of the turn those 4 ships had 23 AD of AP TD Emine dropped on them, the chronos didnt fair well one was destroyed the other cripped and skeletoned even with their CBD
the answering shots from the Earth Beam squadron... the omega got a runaway on a Katan, it was adrift and waiting to explode, the warlock did average on another, which weathered it under CBD and the poor cripped omega missed completely
Varnics went next wanting some juiy crits on the warlock but only managed to take its port side weapons
Apollos opened up 3 on one GQuan and the trailing on a KaTan, it would of been a perfect time for the CBD unfortunately the GQuan was launching its last gorith and wanted to fire 2 weapons so after all was said and done the Gquan was a healthy 2/3 undamaged and pretty much useless, it was at -2 spd, -3AD, No bore arc, noSA, and No DC, the Katan again weathered the storm losing 1AD to a crit
the Chronos werent in range, the dagkars were one turn out so the 3 Katans opened up with their OS emines
Turn 2
Earth having lost again decides to break squads, the useless Gquan also breaks off
shooting wise the Warlock goes down to the Gquans, the omega gets hurt but shoots a Dagkar with a runaway beam causing it to explode which happens to crit the other dagkar 6.4 horray, the 4 Varnics open up on the omega it ceases to exist 4 apollos shot one Gquan... CBD helps but when your targeted by 32 dice of redirected SAP precise missiles your going to take crits and it did.. the Gorith riding shot gun manages to catch 2 missiles and then crashes into a third after all was said and done though the Gquan could still turn, still shoot its beam and still do SA.. living to shoot at an apollo next turn
next turn was a massacre 2 chronos manage to run for it the delphis get out but the apollos are mauled and the varnics and 2 katans drop their breaching pods in their flight path... the 10 Tbolots that were launched at the beginning of the game and turn one were annoying but pretty much ignored, the goriths that were launched ended up riding shot gun on the Varnics, Gtal and GQuans
we didnt see a point of going to turn 4... although my dagkar was almost there to ram
thoughts on the game...
we are probably swtching to Triggys beam system from now on when doing play testing atleast.
Earth decided that 2 apollos in a squad were probably enough and to never again put ships that close together when there are that many GQuans on the board
when playtesting a particular feature its probably a good idea not to overwhelm it, although it did manage to stop 2 crits on turn 2 and another 3 on turn 3.. would it have mattered much.. probably not it all depends on what crit is rolled
oh and the extra damage and 1AD die is nice, just have to stop thinking of GQuans battle ships and more slightly mobile beam platforms