Overextend

Old timer

Banded Mongoose
Ok, this combat manoeuvre still has me a little confused on its intent, even after many games of legend (i will also note that it is not used that much by those i play with, which is probably where the confusion is coming from).
The manoeuvre states that the person on the receiving end of this cannot attack on his next SR, so does that mean he,
a) simple cant attack on his next SR, but looses no CA, so just has to wait for the next time he acts to attack.
Or b) that he also loose a CA as well as not being able to attack?

I think it is A, that the CA is still there, just not used for an attack in the sequence of SR, but some of my players think it also means losing the CA as well
 
My take on overextend was that it caused or made the person overextend themselves - thus reaching too far with their weapon or shield, and requiring a CA to get themselves back into a defendable and attacking position, thereby leaving themselves open to attack for one CA.

Or at least that is how I would rule it :D

Sam / Bifford
 
An overextended person is off balance and wrong footed so they lose their ability to attack next CA whilst they regain balance, composure and a position from which they can attack, but can feasibly still evade and parry.
 
Old timer said:
Ok, this combat manoeuvre still has me a little confused on its intent, even after many games of legend (i will also note that it is not used that much by those i play with, which is probably where the confusion is coming from). The manoeuvre states that the person on the receiving end of this cannot attack on his next SR, so does that mean he, a) simple cant attack on his next SR, but looses no CA, so just has to wait for the next time he acts to attack.Or b) that he also loose a CA as well as not being able to attack?
I understood this to work in the same way as the Evade skill, ie Cannot attack on his next CA but can do anything else he desires appropriate to the situation.
 
You don't lose the CA, just the ability to attack as you're not in an optimum position. You can still defend, move etc, while you regain balance/position.
 
This is how I understood it too. It would be interesting to playtest overextend in its more powerfully, CA stripping version. I have a feeling, running through some scenarios in my head, not at the table, that a CA stripping version would lead to a pretty nasty chain effect as the victim is unable to defend him or herself, leading to a very high probability that the next attack results in a combat manoeuvre.
 
DrBargle said:
This is how I understood it too. It would be interesting to playtest overextend in its more powerfully, CA stripping version. I have a feeling, running through some scenarios in my head, not at the table, that a CA stripping version would lead to a pretty nasty chain effect as the victim is unable to defend him or herself, leading to a very high probability that the next attack results in a combat manoeuvre.

It would be fight ending, if not down right fatal.
 
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