I've gone and done it again.
I created a one-page character sheet for Conan, along the lines of the one-page character sheet I created for Babylon 5 back in August. I've just posted it to my website, and you can download it if you want:
http://www.elfman.org/bab5rpg/conan_char_sheet.pdf.
It's free for non-commercial distribution; do whatever you want with it just don't sell it. Please fee free to send me a PM if you have any comments or suggestions on how to improve the sheet. Yes I know the skill list is not complete; I put in all the "usable untrained" skills, and left blanks for others to save space.
Share and enjoy.
Rook says he might make a forms version of it. If he does I'll ask him to post a link (or whatever) here in this thread.
EDIT: OOPS! I Made a rather large mistake. The key abilities for the skills are all mixed up. I'll post an unmixed version tomorrow, so if you downloaded a copy today you should come back tomorrow (Feb. 3rd, after 8pm GMT)! I'll drop a note here when it's fixed.
EDIT (2): The above mistake has been fixed.
I created a one-page character sheet for Conan, along the lines of the one-page character sheet I created for Babylon 5 back in August. I've just posted it to my website, and you can download it if you want:
http://www.elfman.org/bab5rpg/conan_char_sheet.pdf.
It's free for non-commercial distribution; do whatever you want with it just don't sell it. Please fee free to send me a PM if you have any comments or suggestions on how to improve the sheet. Yes I know the skill list is not complete; I put in all the "usable untrained" skills, and left blanks for others to save space.
Share and enjoy.
Rook says he might make a forms version of it. If he does I'll ask him to post a link (or whatever) here in this thread.
EDIT: OOPS! I Made a rather large mistake. The key abilities for the skills are all mixed up. I'll post an unmixed version tomorrow, so if you downloaded a copy today you should come back tomorrow (Feb. 3rd, after 8pm GMT)! I'll drop a note here when it's fixed.
EDIT (2): The above mistake has been fixed.