NNA(Newb in Need of Assiastance)

Toeko

Mongoose
hello all

well Im a big fan of the Book, Movie and Series and well I want to play. Im a 40k Veteran and I Play Hordes too but this appeals to me so much more

so here are my questions

1. Im guessing the best starting place would be the starter box.correct?

2. and what is all this talk about Evolution or something? is the game completely changing? so basically what is the whole evolution thing

well thats it for now thanks

-Toeko
 
1)depends. if your going to play bugs than by all means yes. if you know someone who does play bugs than split the cost.but if your going MI,but don't want Power suits army,or you play skinnies, then i'd mighty suggest setteling for an army book and a few boxed sets.
or...
2)the Evo is going to be released soon(2-3 months iirc), and while it won't be a rewolution,it's going to change some things. first, the units will come with stat cards,simmiliar to the Hordes ones,so army books will be redundant.
the evolution also includes releasing pre-painted(to a decent standard hopefully)plastic minis for the entire range,with a quickstart sheet (again,sorta like Hordes,but with some more detailed ruls)
later will come the advanced rulebook,with campaign rules,artillery support,etc.
also, a new race's going to be intrduced,"the Forth", sorta like armoured company for 40k it seems from the previews-all is in some sort of mecha it seems.
 
ok so its not a bad idea then to get into this game now? or should i wait for the new stuff?

oh and the fourth sounded more like the Tau to me
 
Poko said:
also, a new race's going to be intrduced,"the Forth", sorta like armoured company for 40k it seems from the previews-all is in some sort of mecha it seems.

Ummmmm, no... that's definitely not a good way to describe them at all...

Only in the sense that they are both humanoids inside machines are they alike...
 
Ok, be prepared, this threads gonna get weird on you (Theres some heated disagrements brewing over the evo thing, forewarned is forearmed as they say)

1) Entirely depends on whether or not you have any opponants in you're local area.
The starter sets an amazingly good deal, but if you have no interest in playing series MI or bugs than its a bit pointless. With some creative deployment and a brain bug and tanker you can field two reasonably sized armies from it. If thats not required it might be easier trying to get the standalone rulebook (Which has lists for Arachnids and series style troopers) and the force you're bugging for :D
If you want movie style troopers you're going to need to buy the Klendathu source book.
if you want book style you're going to need the MI army book.
If you REALLY like the series you can buy a roughneck army book and box set and use the characters from the series as an army!
Arachnids and skinnies are easier, you just need their book.

2) Evo is the new restart for the game due out... sometime this year... maybe... Basically its being relaunched as a non collectable prepainted game, with 4 properly fleshed out factions:Skinnies, MI, Arachnids, Forth (Who are kinda giant fighting robots...). The rules are also being used for a near future skirmish game called Battlefield evolution, and you can download the taster rules from its section of this website to get a better feel.
The existing models will still be still be usable in this new system, due to the scale being retained.

Will it still be the same game? Well, there have been alot of changes, large and small, and heres where the contraversy comes in.... Basically though without colouring it with my prejudice its an extremly streamlined version of the rules, changing the scope slightly.
For example in the previous version of the rules the axiom was: Units act, Individuals react (So any unit completing an action within 10 inches of a model prompted a reaction), this lead to an extremly cinematic feel for the game with the advantage swinging back and forth during the battle, this resulted in hordes of bugs dying at range, but allowed them to wreck total havok once they closed in.
The new version though runs under a system of: Units act, Units react once per turn. This removes the need for most of the ammo rules, and produce a somewhat more conventional wargame feel, with the games being over a little quicker.


No idea which one personally you'll prefer, but I will say that nows a good time to get into the original version, because alot of stores and ex players are flogging their stuff on Ebay at very competitive prices! Also it'll let you take alook at both versions of the rules prior to the relaunch.
 
Ummmmm, no... that's definitely not a good way to describe them at all...
well,i'm not privy to the Playtesters Circle,so they may play diferently,but the minis we saw all consisted of "bigish" machines, seriosuly up-gunned,so i thought it was a sensible similiarity. MI always struck me as Tau-ish, with their mobile-shooty style, light-to-middle power armour and not really stellar hth compared to other factions.
 
i like the look of the 4th i have seen at mongoose and it will either be them or suit heavy MI once i start the game.
i am waiting on Evo before i think of starting though.
 
It's very good. I pretty much told him I was on the playtest team and he persisted in saying I didn't know what I was talking about.
 
Poko said:
Ummmmm, no... that's definitely not a good way to describe them at all...
well,i'm not privy to the Playtesters Circle,so they may play diferently,but the minis we saw all consisted of "bigish" machines, seriosuly up-gunned,so i thought it was a sensible similiarity. MI always struck me as Tau-ish, with their mobile-shooty style, light-to-middle power armour and not really stellar hth compared to other factions.

Sorry Poko, didn't mean to sound rude or be mean or anything... I just like to quash false rumors before they start. They certainly are larger than the MI for the most part, but they're certainly don't have the feel of an armored company in battle. They really feel and play a lot like the Tau.
 
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