Hi all,
New poster here, and apologies in advance for what might seem like complaints in my first post. I have just finished reading through the main book the first time, and also done some wading through the lively discussions in the forum, and I have a few queries. I’m planning to run a test session in the next few weeks, and it’ll be interesting to see how the system works in play rather than just on paper. Chances are there might be more questions after that, too. For now, here my first two:
That’s all for now – if these have been answered/discussed before, I’m happy for just a pointer to that discussion!
Cheers,
Erik Nolander
New poster here, and apologies in advance for what might seem like complaints in my first post. I have just finished reading through the main book the first time, and also done some wading through the lively discussions in the forum, and I have a few queries. I’m planning to run a test session in the next few weeks, and it’ll be interesting to see how the system works in play rather than just on paper. Chances are there might be more questions after that, too. For now, here my first two:
- Combat Effects tables: Even after the clarification by Matt in the Player’s Guide, there is still one thing that bugs me about the dodge and parry tables. As it stands, it seems that you need a critical parry/dodge to avoid a successful attack, as even a success could potentially harm you. Am I reading this right? It might be a more “realistic” way of dealing with combat, but to me it seems to give the attacker an extra advantage.
Skill Ratings: I like the fact that skills are now directly based on stats, but I’m curious to some of the choices of what skills are based on two stats rather than one. For example, why does a beginning, un-developed character end up with a lower skill in Unarmed combat than 2H Sword combat? Surely it’s easier to punch somebody than hitting them with a greatsword (note: I have absolutely none, that is, zilch, experience of fighting techniques apart from watching an SCA duel ten years ago…)?
That’s all for now – if these have been answered/discussed before, I’m happy for just a pointer to that discussion!
Cheers,
Erik Nolander